Help with my low-magic house rules, please

Nifft said:
So... it's not a low-magic world you're looking for, it's a low-magic party in a high-magic world.
Most NPC's and such won't be using much magic, though.

People will focus on battlefield-control no-SR spells.

- Evard's Black Tentacles
- Wall of Stone / Wall of Force / Wall of Thorns
- Summon Monster
Pretty much the expected result, yes.
 

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I think perhaps another good question to ask is, "How high of a level do you expect this campaign to go?"

I've found that going above about 12th-14th level is inherently abnormal for "low magic". You cannot run a high level game and keep a low magic feel.

jh
 

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