Help with Planar Ally by Domain

Magic Domain

I'm going to overlook my major flaw (that a lot of these aren't outsiders, but instead merely extraplanar), and press on. Next stop, the Magic domain.

The Magic Domain could be really easy if I wanted to just say "any summoned creature is pure freaking magic", but that misses the point.

Lesser Planar Ally (6HD or less)
Genie, Janni
Ravid
Celestial Pseudodragon (if LG, LN, NG, N, CG)
Devil, Imp (if LE or NE)
Demon, Quasit (if CE or CN)
(Any of these can be advanced to 6HD if desired)

Planar Ally (12HD or less)
Huge (12HD) Genie, Janni
Celestial Andosphinx (if good)
Night Hag (if evil)
Celestial Coatl (if good)
Extraplanar Rakshasa (if evil)
(Any of these can be advanced to 12HD if desired)

Greater Planar Ally (18HD or less)
Young Celestial Gold Dragon (if good)
Noble Salamander (if evil)
Unicorn, Celestial Charger (if good)
Extraplanar Rakshasa 9th level Wizard (if evil)
Trumpet Archon (if good)
Devil, Ice (if evil)
(Any of these can be advanced to 18HD if desired)

Not all that good, but I tried to grab creatures with many spell like abilities, or for lower levels, those that seemed like familiars (Imp/Quasit) or were just plain magical (ravid). Higher level creaturers were tough.
 

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