G'day, all!
I'm just wondering what people think of adding henchmen or followers to D&D 4e. Apart from the possibility of having a player controlling two characters (gaining more actions, etc.) which seems to be against the grain of 4e in general (and I'll happily ignore), can you think of any other issues to consider?
Half XP actually would seem to work pretty well. By 30th level, the henchman is only 3-4 levels behind, which is fairly close in abilities for 4e.
This is mainly for my old-school Castle Greyhawk campaign.
Cheers!
I'm just wondering what people think of adding henchmen or followers to D&D 4e. Apart from the possibility of having a player controlling two characters (gaining more actions, etc.) which seems to be against the grain of 4e in general (and I'll happily ignore), can you think of any other issues to consider?
Half XP actually would seem to work pretty well. By 30th level, the henchman is only 3-4 levels behind, which is fairly close in abilities for 4e.
This is mainly for my old-school Castle Greyhawk campaign.
Cheers!