Voda Vosa
First Post
Grumi
level 1
Human, Wizard
Build: Mage
Arcane Implement Mastery: Staff of Defense
Human Power Selection: Bonus At-Will Power
Birth - Among Another Race: Among Another Race (Dwarf)
Background: Birth - Among Another Race (Among Another Race (Dwarf))
FINAL ABILITY SCORES
Str 8, Con 16, Dex 12, Int 18, Wis 12, Cha 10.
STARTING ABILITY SCORES
Str 8, Con 16, Dex 12, Int 16, Wis 12, Cha 10.
AC: 14 Fort: 14 Reflex: 15 Will: 14
HP: 26 Surges: 9 Surge Value: 6
TRAINED SKILLS
Insight +6, Arcana +9, History +9, Religion +9, Endurance +8
UNTRAINED SKILLS
Acrobatics +1, Bluff, Diplomacy, Dungeoneering +1, Heal +1, Intimidate, Nature +1, Perception +1, Stealth +1, Streetwise, Thievery +1, Athletics -1
FEATS
Wizard: Ritual Caster
Human: Immolate the Masses
Level 1: Arcane Reserves
CLASS FEATURES
Apprentice Mage (Evocation)
Mage's Spellbook
Mage's Cantrip
Magic Missile
POWERS
At Will:
Beguiling Strands
Hypnotism
Freezing Burst
Encounter:
Burning Hands
Daily:
Fountain of Flame
Arcane Whirlwind
ITEMS
Spellbook, Cloth Armor (Basic Clothing), Adventurer's Kit, Staff Implement, Backpack (empty), Bedroll, Belt Pouch (empty), Lantern, Oil (1 pint) (10), Silk Rope (50 ft.), Waterskin, Potion of Healing (heroic tier), 7gp
level 1
Human, Wizard
Build: Mage
Arcane Implement Mastery: Staff of Defense
Human Power Selection: Bonus At-Will Power
Birth - Among Another Race: Among Another Race (Dwarf)
Background: Birth - Among Another Race (Among Another Race (Dwarf))
FINAL ABILITY SCORES
Str 8, Con 16, Dex 12, Int 18, Wis 12, Cha 10.
STARTING ABILITY SCORES
Str 8, Con 16, Dex 12, Int 16, Wis 12, Cha 10.
AC: 14 Fort: 14 Reflex: 15 Will: 14
HP: 26 Surges: 9 Surge Value: 6
TRAINED SKILLS
Insight +6, Arcana +9, History +9, Religion +9, Endurance +8
UNTRAINED SKILLS
Acrobatics +1, Bluff, Diplomacy, Dungeoneering +1, Heal +1, Intimidate, Nature +1, Perception +1, Stealth +1, Streetwise, Thievery +1, Athletics -1
FEATS
Wizard: Ritual Caster
Human: Immolate the Masses
Level 1: Arcane Reserves
CLASS FEATURES
Apprentice Mage (Evocation)
Mage's Spellbook
Mage's Cantrip
Magic Missile
POWERS
At Will:
Beguiling Strands
Hypnotism
Freezing Burst
Encounter:
Burning Hands
Daily:
Fountain of Flame
Arcane Whirlwind
ITEMS
Spellbook, Cloth Armor (Basic Clothing), Adventurer's Kit, Staff Implement, Backpack (empty), Bedroll, Belt Pouch (empty), Lantern, Oil (1 pint) (10), Silk Rope (50 ft.), Waterskin, Potion of Healing (heroic tier), 7gp
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