Hey y'all, after having finished my epic WotBS Pathfinder camapign for two players what feels like an eternity ago, I'm about to DM yet another version of the WotBS saga. Only this time it will be in 5e for 5 players total. But I don't want a simple rinse-repeat from my old campaign, since that would be kind of boring. Especially as one of the players has already played WotBS (my husband, who played Cuin'halar, the Taranesti dervish/magus in the original). So I want to shake up and refocus my campaign a bit and add some twists. Which may or may not include a bigger focus on the original story of Toteth Topec and the planar mechanisms surrounding the Burning Sky effect and the elemental spirits involved. I already have some ideas on what to keep and what to chance, which have led me to some questions regarding the original setting.
First the characters/players:
A bunch of good friends, some seasoned players, some newbies (1 D&D/PF/WotBS veteran, 1 4e veteran interested in both RP and fluff, 1 newer RPer with interest in both fluff and crunch, 2 newbies who mainly are in for the fun). They are most likely to play the following cast of characters:
Then the ideas so far (there will be some random stuff from my OC I made canon, so don't get too confused):
The questions I have regarding the original setting:
And I think that's it for now. I'd be really happy if someone hint wink could help me out
First the characters/players:
A bunch of good friends, some seasoned players, some newbies (1 D&D/PF/WotBS veteran, 1 4e veteran interested in both RP and fluff, 1 newer RPer with interest in both fluff and crunch, 2 newbies who mainly are in for the fun). They are most likely to play the following cast of characters:
- human sorcerer from Sindaire who knows how to accidentally torch stuff (she will be most likely besties or rivals with Katrina...)
- half-orc fighter (commander) whose parents are exiles from Ragesia
- halfling druid who may or may not also stem from Sindaire
- West Wind monk
- mystical descendant of Eshu, human (not decided on a class yet, and doesn't know if the relationship is in blood or spirit)
Then the ideas so far (there will be some random stuff from my OC I made canon, so don't get too confused):
- No elves present, so I will cut down the whole Shaaladel/Taranesti background to whatever interests them. Also, this will most likely lead to no bigger role for Rhuarc or Syana respectively
- I will keep my Dasseni structure with Queen Steppengard and the proxies/Lords&Ladies. They are too much fun. Unfortunately, no Dasseni PCs so far.
- I will also keep my ideas regarding some key Ragesians like Guthwulf (maybe he'll have more to do this time) or Magdus. The commander will have quite the fun with Signus and Magdus.
- I want to tweak Pilus to be more interesting/involved/conflicted. He's the master of one of my PCs after all. Maybe utilize the brothers' rebellious past in Sindaire/Ostalin?
- Same could apply to Lee Sidoneth. Maybe I'll let him survive somehow?
- I'd really love to make 41 a fully-fleshed out 4th (or 5th?) villain. I imagine him to be an anti-Toteth Topec who wants to become one with the world for selfish reasons. He's a spirit that can trade soul parts and possess... maybe like Sijhen minus tentacles?
- I'd really love to have a trillith-inhabited PC again. But I'm not decided on who to choose. The sorceress would be the no-brain choice, but she already has a tie-in in form of...
- the Flamebringer Dragon! The player is in for a fire-theme and I can imagine linking each of them to one element, thus mirroring the story of Toteth even more: Eshu's descendant would be earth, the sorceress is fire, the monk is air and the druid may be water. Either she or Torrent.
- So I'd also really like to expand on the Elemental Spirits theme
- Leska's origin. I know she is meant to be from someplace between Shahalesti/Ragesia, but she could be originally from the border to Sindaire, which would give her an easier access to the myth of the Aquiline Heart. Could also be a link to the original Aquilinians? Still she'd need a reason to hate Shaaladel
- I'd love to do something with the planes, but I don't want to go fully ZG setting.
The questions I have regarding the original setting:
- Who are the elemental spirits truly and how are they linked to their respective planes? (if at all)
- Are there esoteric spirits for the other 4 planes (time, space, life, death) or do they not exist?
- How does the Burning Sky effect work? I know that there is the plane of fire bleeding into the Astral plane in the Great Wheel cosmology, but is the same thing true for the new-ish (A5E) cosmology? What is the suggested cosmology?
- Toteth Topec. What is history and what is myth? What happened to him? What about his family & his friends? We know about the Pyromancer's tomb. Is this the Pyromancer? (in my OC, I ruled it is)
- Is there more information on Sindaire? Right now, I envision a place filled with small duchies who are led by one elected Exarch (think Holy Roman Empire minus holy and roman and... well, empire) Did the Aquilinians once play a role in this?
- Who ruled in Dassen before Steppengard?
And I think that's it for now. I'd be really happy if someone hint wink could help me out