Here's an idea..

Githzerei are VERY +2 EC. I have one playing in one of my games on here now, and he is a terror to the poor troglodytes and Shadow Mastiffs...poor them. +6 Dex...ugh.

3.0? (clears taste from his mouth)

I like the 'states invaded yet canada is still free' nonsens..er, i mean 'flavor' Jemal. Perhaps you folks kept them out with this spell?


Wave of Poutine
Summoning/Plane of Cholesterol
Level 9
Componants: Potatoes,curd cheese,gravy
Casting Time: 1 Round.
Range: 100+25/Level.
Effect:One monstrous wave of bubbly goodness, 300' radius burst.
Duration: Until you can get it cleaned off (good luck)/1R/ level/
Saving Throw: Reflex negates, then Fort <see below>
Spell Resistance None

Perhaps one of the most deadly spells ever created,Wave of Poutine summons the very embodiment of Cholesterol to defend the land. First used by the Can-Orcs of Ke-bekk, the spell was greatly influential in defeating the Umerek-An Hobgoblin tribe to the south when that aggressor state came calling.

Wave of Poutine summons a massive wave of potatoes cut into lengths some 8 feet long, covered by bubbling curd cheese and savory gravy. This morass of malicious caloric doom can be averted by a Reflex save, failing this, however offers dire consequences. Those stuck in the Poutine take 1D6/level of initial damage (half suffocation and half burning from the bubbling cheese and gravy),there is no save for this, thogh Resistances help as normal. In addition, a Fort save is required to avoid the 1D6 Con drain every round, as the Poutine adheres to the victim, literally bloating them bigger and bigger with all of the calories touching them. When Con is reduced to 0, the victim dies of cardiac arrest, as well as simultaneously exploding from the bloating (doing 4D6 damage to all within 10 feet).




<I don't expect for all to get the joke, but the can-orcs on here will>
:D
 

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How'd you guess?

GO CAN-ORCS

and i thought they were an ECL+1, didn't check them good enough I guess. So that should be lvl 8 for the githzerai then.

And hp are rolled, except max at lvl 1.
 
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Im in

This sounds great, and am deffenetly in. Although the 3.0 is kinda a pain. I just bought the new books and want to make the most of my $60 purchace so I hope you won't mind if I keep my old books in the pile for the next bonfire and use the 3.5 giving you notice if something is vastly different. I don't really want to play one of the gith slots and have no huge desire on another race or class so I will just see how things fall. Hope this is alright, great idea Jemal.
 

Well, if I can't be a 12th LVL Gladiator tha deals 137 pointsa round wit his short swords, I'm calling 'dibs' on the other githzerei slot :D

I vote for 3.5 if that matters at all.

Jemal, how about if we bring up any changes from 3.0 and have you OK them on a case by case basis?

I was thinking Githzerei Ranger (chosen foes Githyanki and Illithid of course)/ either Psychic Warrior or Monk.


Dammit, I forgot the Summon Le Blatt Blue Cantrip.
It doesn't do much on it's own, but with it (or one of it's variants, Summon Molsen,Summon Moosehead), it adds +2 to the Concentration checks of a Can-Ork WIzard or Sorcerer for the next D6 minutes.
 
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I've been looking over the 3.5 stuff, and I'm surprised... I was prepared to hate it, but I find that most of the stuff they've changed is better.

Unfortunately, unless EVERYONE is ok with 3.5, we'll be doing 3.0
Remember that even if they do have the books/SRD, some people may not be comfortable with the changes yet.
So what's people say? 3 or 3.5?


BTW, uriel, you forgot my personal favourite Feat:
'Thats Just Water, eh' -
Prerequisites: Con 15+, must be a Can-Ork.
Benefit: When drinking any type of Alcohol, you are treated as if it were 1/2 as potent as if you did not have this feat.
Special: You may take this feat multiple times. Each time, it becomes 1/2 as potent as before (1/4, 1/8, 1/16, etc)
 

Oh and Uriel, about your psychic warrior idea... I specifically stated no Psionics, I don't have the book and I'm not comfortable running all the extra stuff off of an srd that I haven't even read thouroughly enough.
 

I missed the no Psionics statement, sorry.
Um, no Psionics in a game where the antagonists are Githyanki? Er...

Isn't that a bit like runnng a Dragonlance game without Dragons? :p

On the subject of Can-Orks, I work at a Nightclub (I'm sure I've told you before in regards to my odd posting times) and one of the security guards is a Can-Ork, the recently promoted Head-of-Security in fact. He likes to drink a LOT of beer (off-duty)...We don't have any canadian beer at work, so he imbibes Guiness and/or Sierra Neveda Pale Ale. You Can-Orks can put the beer away, my hats off to ya, but we Umerak-Ans are the kings of mixing insane alcohols...where else would some idiot invent the Long Island Iced Tea (Ugh), the world's most disgusting drink.
BTW, for those not in the know-It is vodka,gin,rum,tequilla,triple-sec,sweet&sour, with a lime wedge,a cherry, a lemon wedge and an eensy-teensy little spritz of coke....and it smellls EXACTLY like the garbage after Hard Pull (where we Floor Crew and the Security Guards take away all of your booze right before 2am...)
Anyways, sorry for the digression.
No Psionics,eh? Hmmm...
 

Uriel_fire_of_Heaven said:
Um, no Psionics in a game where the antagonists are Githyanki? Er...

Isn't that a bit like runnng a Dragonlance game without Dragons? :p

IMO, no. The Giths can be run just fine in a campaign without psionics. Lets just say they have the certain listed innate psionic talents and leave it with that and otherwise use the regular stuff from the PHB.

Generally, it's not a good idea to bring in stuff, that the DM isn't familiar with. No PSIHB is fine with me.
 

Psst! I was joking around/having fun with Jemal. We have been gaming together for a bit now and are at a certain 'sarcastic-remark-level. If he wants a no Psionics game, I don't mind at all, it just seemed a bit different considering the races involved.

Besides, it's not as if it was an invasion of Black Dragons...damn it, where is my Gladius.
 

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