Heroes, Inc., Day 1: Mysterious Strangers

Murdock, Kaarlo, and Timrin:

The guard says "No problem, we'll have a nice big cart brought in to lug it to your headquarters."

(It seems hat now you are going to Peregion, so...)

You arrive at the heavily-fortified building on the waterfront where much of the naval planning and command is based. There are rather large numbers of people moving about, both in and out of the building and to and from ships. Clearly at least a partial mobilization of forces is occurring. The guards have been told to be expecting Timrin and send you all to Peregion.

The room is large and has a wooden table with a map engraved on it. Small wooden ships and other such icons, looking much like chess pieces, sit on the table, apparently representing the tactical situation. He fully armed, armored, and uniformed as are most of the others in the room.

He turns to you all and says "I trust the situation with the "Mulhorandi" has been resolved?"
 

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Hypersmurf said:
OOC: Did she blow up before or after we disembarked? /OOC


Before. She carried one of the key-wands to the force field, so waiting until you were outside wouldn't have done them any good.
 

DM_Matt said:
Before. She carried one of the key-wands to the force field, so waiting until you were outside wouldn't have done them any good.

OOC: So... we might be trapped inside the force-field?

Speaking of which, what is left of her? Clothing, bones, personal possessions? /OOC


Fin picks something loose and handy off the deck (a dead beetle, maybe?) and lobs it gently toward the ship's entrance... much as Goran did earlier to demonstrate the effectiveness of his security system.
 
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DM_Matt said:
The system is on. On Alath's remains you see a wand like the one Garan used to open the field.

OOC: Armor? Sword? /OOC

"If she's been dead a hundred years, Zephyr can bring her back," Fin says, softly. "If she just aged a hundred years in an instant, though, there's no hope."

"I'm as angry as you are, Dyria," he adds. "But I don't know we can afford the luxury of distractions tonight." He hefts the book meaningfully.
 

DM_Matt said:
Murdock, Kaarlo, and Timrin:

The guard says "No problem, we'll have a nice big cart brought in to lug it to your headquarters."

(It seems hat now you are going to Peregion, so...)

You arrive at the heavily-fortified building on the waterfront where much of the naval planning and command is based. There are rather large numbers of people moving about, both in and out of the building and to and from ships. Clearly at least a partial mobilization of forces is occurring. The guards have been told to be expecting Timrin and send you all to Peregion.

The room is large and has a wooden table with a map engraved on it. Small wooden ships and other such icons, looking much like chess pieces, sit on the table, apparently representing the tactical situation. He fully armed, armored, and uniformed as are most of the others in the room.

He turns to you all and says "I trust the situation with the "Mulhorandi" has been resolved?"


Sir Timrin takes a step forward, "Greetings, Lord Peregion. I'm relieved to see you made it the rest of the way without incident. The rest of our companions meet with the Mulhorandi as we speak. There is more to that story as well but I thought you should first know about your daughter."

"You may already know this by now but Lady Aleena has been abducted."

"A lone assailant riding some strange abyssal dragon defeated our security detail and teleported off with her. These men <indicating Murdoch and Kaarlo> were there and may be able to provide further detail."

"I assure you my Lord, we will make every effort to see your daughter's safe return."
 

Kaarlo Rogue

Kaarlo stands there dumbly, waiting to hear if Lord Peregion has any more questions and what exactly they are. Kaarlo does not want to offer to much unneeded info nor implicate the company into a liability issue. Kaarlo also realizes that Lord Peregion may just want to vent as well so he stands dumbly at attention.
 

Picking off the last of the insects, Shando stands up and turns to Fin.

"Once we get off of this boat, do you have the means to keep it from leaving, like sinking it to the bottom of its slip?"

OOC: Internet is back up, but tomorrow morning I leave for 10 days or so. Will try to keep in contact as I can.

Torqumada
 

"Sure, we've got something big to worry about," Dyria said to Fin. "And what just happened is no doubt involved in it. Do you want to take the risk of not following up on this?"
 

Falkus said:
"Sure, we've got something big to worry about," Dyria said to Fin. "And what just happened is no doubt involved in it. Do you want to take the risk of not following up on this?"

Fin looks awfully conflicted as he answers.

"I don't want to take the risk of following up on this. Not tonight. If we fight and lose, we leave the city open to destruction. If we fight and win, perhaps justice is done... and we are left to weak to prevent catastrophe."

"Any other night, Dyria. But not tonight. We can find Goran again."

"Tonight... there's more at stake. And we can't make an informed decision until we read through this book."
 

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