Heroes, Inc.: Kryptgarden

DM_Matt said:
More people leave as carriages line up outside. There is one prepared by Aleena that has a seat available next to the driver, a front compartment with room for two, a main compartment with room for four, and room for two to ride on the back. (You'll need to fit Aleena, Maggie, Murdoch, Dyria, Shando, Timrin, Alethia, and Barnak) Arrange yourselves as you see fit.

On that front, Aleena finishes chatting, laughing, and otherwise socializing with guests on her way out, and Sharna helps a very wobbly Maggie to the carriage.


Timrin holds open the door, "Why don't you four ladies take the main compartment?". He then holds out a hand to help each of them into the carriage (even Dyria, if she accepts :p ).

"Murdock, perhaps you could take the seat next to the driver? You can get airborne rather quickly from there if you need to. Banak can ride behind you in the front compartment."

"I will ride on the back with Shando, or by myself if he prefers to run."



Perhaps it is the lateness of the evening but Timrin's cheery demeanor seems more forced than sincere.

OOC: krinke - While it makes sense, Timrin will probably never consult Alethia for advice. Mostly because of the demon. You can't get one without the other and poor Tim will never show vulnrability around Naverone.
 

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"I'd rather sit somewhere where I'll have an easier time to use my whip if we get into trouble," Dyria stated to Timrin. "You ever tried to crack a whip dagger while seated inside of a coach?"

OOC: You could ask Dyria for advice. It wouldn't necessarily be GOOD advice, but it would probably be entertaining.
 

OK, so Murdoch up front w/the driver, Barnak in the front compartment, Aleena, Maggie, and Alethia in the main compartment, Timrin and Dyria on the back, and Shando alongside.

Within the carriage, Aleena and Maggie argue as they become increasingly sleepy. Maggie: "What gives? I saw him first!" Aleena: "Hey, he saved me first, you just spied on him. Maggie: "Yeah, as a favor to YOU" Aleena: "Aww, shut up, you're drunk" Maggie: "So are you...you hide it well from others but I always know" Aleena (giggling): "Yeah, you're good at spotting your own kind." Maggie: "Oh, reaaaaal mature...." etc...Aleena: "Didn't we promise each other that we wouldn't let this kind of stuff come between us?" Maggie: "Yeah, we were like, 15." Aleena: "Oh, right, Alexei, remember him?" Maggie: "Yeah, he totally wasn't worth it" Aleena: "We'll work this out, too" Maggie: "Yeah" Aleena: "So long as I get to keep him...Maggie? Maggieee...hooray, I wiiin...." The conversation ends with them passed out on each others' shoulders.

The carriage travels through the streets. Suddenly, as it passes over a manhole, the cover explodes upward under Aleena. Those in the carriage are thrown out (34dmg to Alethia and Maggie, 17 to Dyria, Barnak, and Timrin, none to Shando and Murdoch). The back half of the carriage travels a bit backwards and the front half forwards, killing the driver and horses. Objects on the ground begin burning slightly and producing very large volumes of smoke.

Maggie starts to scramble to her feet where she landed, only to get bashed accross her lower back with a large steel bar (36dmg, partial charge during the surprise round), wielded by a muscular, lightly-armored human using a grey cloak to aid in camouflage. The logo on his chests identifies him as Thayan Diplomatic Security. Two of them were away with Mukaro when the Thayan enclave was leveled. She falls to her hands and knees, and gets bashed in the back of the head by another one (40dmg, also partial charge in surprise round, hp=-19, dies @ -30). She falls flat.

A shadowy figure pounces on Shando and buries a dagger his back (30dmg, poison save = success, assassin death attack save = success, surprise round action).

You notice a wizard on a balcony.

Dyria and Alethia manage to stumble forward from the back of the carriage without falling down. Through the smoke, they see an enormous man with the head of a bull and arms of red demonflesh. His armor is a patchwork, with metal plates around his shoulders and armpits, a chain shirt, greaves on his arms (with weapon-catchers on the back), and on his shins. Dyria recognizes him as Mukaro the Bull, one of the greatest gladiators in all of Faerun. A few months ago, he lost both his arms, but somehow made a comeback, far stronger than he ever was before. He and a few others were away on a goodwill mission when the Thayan Conclave was destroyed. They were the only survivors. The armor around his shoulders bears the mark of Cronos. The means of his newly-aquired arms is now quite apparent, as well as the debt that surely comes with such a gain.

Striking before they do (i.e. winning init and getting a full attack after using the surprise round to move), they each get a face full of demonic minotaur fist. Alethia slumps against the back of the carriage, watching the familiar birdies fly around her head (32dmg, stun 32 rounds, failed save, yagnoloth fist ability). Dyria is not entirely surprised how little pain came with the blow. In her gladiator slave days, she's been in, and lost, her fair share of boxing matches. As she lies against the carriage, her last coherent thought is the awareness that she's fading into unconsciousness (32dmg, stun 32 rounds). The creature grabs Alethia and Dyria and bashes their heads together, speeding the process considerably for both of them. (32 and 33 more respectively). Mukaro lets them crumple to the ground and takes a step towards Aleena, lying motionless in the wrecked carriage.

Further init:
Shando, Shando's Attacker, Timrin, Maggies Attackers, Murdoch, Barnak, Wizard

Key: Red means doors, blue is the balcony, green are windows, the purple is the two halves of the carriage.
 


frostrune said:
krinke - While it makes sense, Timrin will probably never consult Alethia for advice. Mostly because of the demon. You can't get one without the other and poor Tim will never show vulnrability around Naverone.

ooc:
You're probly right, but I've been thinking. Maybe the reason why Timrin hasn't lost his paladin status is that the demon is actively seeking redemption. Perhaps Helm would like Timrin to help the demon and Alethia both in that regard. It would be a major coup if they succeeded in redeeming Naverone. I'm fairly sure it's far more common for a celestial creature to fall than a demon to rise as it were. If it hasn't occured to Timrin yet.....

IC
Alethia's last coherent thoughts were What th... Before unconsciousness greeted her with open arms. The demon's thoughts on the situation were less than clean and would most certainly make a sailor blush.
 
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As the giant fist expanded in her vision, Dyria's last thought that passed through her mind before being pummeled unconcious was, I'm never taking off my armor again.
 



Biting back the pain Shando activates The Cronosbane Haste ability, moving in a blur (+1 AC, +1 attack, +30 feet movement), Shando attacks his foe, starting with a stunning fist, full flurry, lethal damage. "The big one is yours Timrin, I'll try to keep the rest busy!" Shando turns to his opponent, glances briefly at the wound in his back. "You missed" (told in the exact same tone as The Master from the classic radio skit "Tae Kwon Leep" ;) :lol: )

OOC: +20/+20/+20/+20/+15
Damage 4d6+7 (+2d6+1 of his opponent is evil)
Stunning fist DC: 22(24 if evil)
AC: 34+1 (Dodge) +1 Haste=36
SR 24(28 vs evil magic/casters)
ER 5:Fire, cold, sonic, acid and electricity

BTW Shando is immune to all poisons
Did that damage take Shando's DR 5 into account?

Where is Hyp been hiding?

Hawkeye
 
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"Damn" Murdoch says to himself, " I knew this night was just too good"

Murdoch will use his rod of metamagic quicken to dimension door about 50 ft in the air. He'll then zap the agents that bashed Athelia with a maximized, empowered and sanctified arcing eldrich blast, also targetting Barnak's attacker and the gladiator (total of 4 targets)

Murdoch will prepare to blast the wizard for the nexw round with a quickened blast, shoult he prove himself to be an ennemy.

Barnack will summon a celestial polar bear to assist with the combat. He'll fly backwards by 5ft to try to get away from his attacker.

OCC:
Murdoch: Eldrich blast (ranged touch attack): +16 hit, Damage: 10d6, Can arc blast to 3 additional targets
 

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