Heroes, Inc. : Rasheman

Steve Gorak said:
OCC: We're heading to the city gates, to help with the battle. By "we" I mean everybody except Maggie, Kayla, Athelia and Devan, who teleported to the ship.

IC: Murdoch is somewhat startled by Oberon "Grandson..." He reflects. "there is more to my past than I could have imagined" he says to himself.
"Thank you my lord" He says humbly "Or should I say grandfather?" He adds, hoping to get more information on his connection to Oberron.
"My lord, please let me know if other Thelthor have been imprisoned. We must remove our ennemy's hold of this land!"


The power of his new gift pours through Murdoch's body. The air around him starts to smell of smoke, and you can see some minor flashes of fire about him, as he toys with and learns all the intricacies of his new gift.

He then tells his companions: "Oberon is pleased, and will send his warriors to help Rasheman"


Oberon responds "The Telthor are now free, thanks to you. Now finish the job. Work with them to ensure that no Thayan is left alive within the borders of Rasheman. Your destiny awaits."
 

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ooc:
I think her levels are fine at the moment, those extra two bow-based feats are fairly useful after all....

IC
Alethia stirred, the silver glow around her springing into existance as the force-field faded. Taavi zoomed in closer, worried. "Mother?" he whispered.

Her eyes opened and she smiled, slowly. "That was a bit of something, wasn't it?" she asked hazily, still trying to process what had happened and why she was in her room.

She tried getting up, much to the surprise of the junior wizard who sprang to help her. She waved him off as she slowly managed to swing her feet over the rim of the bed, surprised that she was feeling alright. Tired, yes. But not as exhausted as she was, perhaps only a day's worth of rest if she didn't overdo it again. "I'm alright I think.... I don't know why..." she explained, smiling at both Taavi and the wizard, still slightly confused at the change of events.

Naverone? She questioned. Are you alright?

I.... I'm not sure. One moment we were... we were.... The demon's voice trailed off, confused. Alethia.... The taint. The taint is gone! he said in bewildered joy.

Alethia's eyes widened and she looked at both the wizard and the archon. "Please, if you could, can you detect evil?" she asked both Taavi and the attendant. "Please look us over throughly. I need to confirm something."

She looked inward as silver, almost translucent flames began to play over her skin. The changes were.... It....

"Taavi?" she asked, looking up at the glowing ball of light. "Taavi? What have we changed into? What have we become?" she asked, confused and more than a bit disoriented. It was as if she had been well and truly blind before and now... all that she knew... wasn't.

The demon, Naverone was also trying to figure out what had happened. All the taint was gone, vanished as if it had never been. Some of his old abilities had changed as well, shifted from darkness to light or had been eliminated altogether. The source of his power, even though he had been using it for good was based within the darkness of hell was now shifted, changed and rerouted once and for all. He could not understand this. But was grateful nonetheless.

Thank you.... he whispered.

Your task is not yet finished. When the last of the twice damned have fallen, then your final choice will await. a gruff and unfamilar voice echoed in Naverone's mind.




ooc:
Matt? If it's ok, I'd like to add True sight to the abilities Alethia can access now through Naverone.

Also, I was seriously thinking that Helm or one of the other lawful good deities would be his primary deity, not Selune. Even if Naverone wasn't aware of who was considering taking him on once he truly finished his transformation. Naverone is lawful good and what he's doing seems like a task Helm would set a potential convert, especially one of Naverone's background. Selune isn't the type to run a Lawful Good spirit and she'd probably be scratching her celestial head wondering what to do with him....
 
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DM_Matt said:
On the way to the gates, they survey the scene. It seems that the Tiger Clan Warriors have lost their fire-throwing abilities, but not before they spread quite a bit of destruction. The local resistance seems to be scattered, and warriors on the wall are attacking various homes and other buildings they are using for cover. Thayan forces from the other side of the city have established a perimeter around the area with the resistance, and are moving in tighter. There are probably a few hundred Thayans, probably almost all the Thayans left in the city.

Without slowing his charge, Timrin expertly scans for the weakness in the Thayan line.

He points with his sword as he shouts, "The warriors on the wall have the resistance scattered and pinned down as the Thayans close the vice. We burst the Thayan line here then rapidly sweep the warriors off the walls. If we can break the trap and get the rebels to the walls we can turn the superior position against the remaining Thayans."

"Murdock, burn us a path then wreak havoc on the walls. Anyone who can fly or teleport <Sarah, Marissa, Charissa, blink dogs, hawks/ravens> get to the walls and clear a stairway. We <Timrin, Dyria, Shando, Heironimous, and other assorted animals> will punch through the Thayan line and rally the resistance."

"Meet you at the top!!"


With that last command he spurs Heironious to greater speed. To Dyria he says, "When we hit that line hold on tight, it might get little bumpy."

OOC: I'm hoping I understood your description correctly and the Thayan ranks are fairly thin. The plan is probably obvious from the above text. When we actually hit the Thayan line, Timrin will try to make one devastating melee attack <I'm assuming Dyria will do the same> and then Heironimous will try and overrun or jump whoever may be left in the way.

Timrin will use power Attack 10 (+20 to hit, dmg 2d6+14+20+2d6 holy+stun surge).

Heironimous will either...

Overrun if two or less standing in the breach

http://www.d20srd.org/srd/combat/specialAttacks.htm#overrun (+12 on STR check)

or jump over the line if more than two block the path

http://www.d20srd.org/srd/skills/jump.htm (I'm assuming the DC to be 25 - 25' horizontal, 6' vertical to clear the Thayans heads, Timrin can auto-make the appropriate ride checks to 'leap' and 'spur' giving Heironimous +8 modifier for speed and +4 modifier for the Run feat, for total jump modifier of +24)

In either case it may be important to remember Heironimous has mobility so the AOs he suffers will have to beat an AC 36, not 32.

This is going to be fun :D
 

Dyria was smiling broadly as she prepared her whip. "Story of my life," she said to Tim, holding on to Heironious with her left hand. She was always at her best in the heat of battle.

Dyria will try to hit a high profile target on the way through, power attack 10 as well. +21 to hit, 1d6 + 27 + 1d6 electricity damage
 

Shando will attack the line, starting with Fist of the Pharos to stun as many as possible, after Timrin and his hitchhiker take their attacks.

Torqumada
 

Alethia's animals will go for the nearest available target and start creating their own brand of havok and chaos. All in the name of good of course. ;)

ooc:
Maybe Alethia can help with Kayla. Her white-fire ability can't harm good aligned or neutral creatures. Would those barb things be classified as evil? That might work.
 
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[sblock=DM_Matt]

Hey Matt,

I just wanted to clarify a few things about the Hellfire Warlock PRC.

Murdoch doesn't meet the Knowledge (the planes) 12 & Infernal language pre-reqs, but I assume that since the powers come from Oberron, this is not an issue.

The additional pre-req that isn't met by Murdoch is "Must know brimstone blast or hellrime blast". So, my question is: do we ignore this pre-req, or does Murdoch get a free low level invocation?

Cheers,

SG[/sblock]

DM_Matt said:
Oberon responds "The Telthor are now free, thanks to you. Now finish the job. Work with them to ensure that no Thayan is left alive within the borders of Rasheman. Your destiny awaits."

Murdoch responds with a sense of awe, slowly grasping the implications of having personal contact with a god "None shall remain...grandfather"

Murdoch starts blasting when he's within reach (250 ft) with vitriolic eldrich spears. When he closes in, he'll use his vitriolic eldrich cone or his arcing vitriolic blast, as necessary, .
If someone more powerful confronts him, he'll start using his metagagic feats (quickened blasts + buffs).

OCC1:Range touch attack for the eldrich spear (+17 to hit), no attack roll necessary for the eldrich cone, 10d6 damage + 2d6 damage/round for 3 rounds, 3 secondary targets for the arcing blast (half damage), acid damage (conjured acid - magic resistance does not apply).

OCC2: Murdoch cannot be suprised (dark foresight), so he'll know before hand if a more powerful ennemy is hiding within the ennemy's ranks, hoping to suprise them.
 

Steve Gorak said:
Murdoch responds with a sense of awe, slowly grasping the implications of having personal contact with a god

OOC: Or as some of us call it, every day. :p

Sarah will jump off of the back of Alethia's mount at a low height beside Shando and fight at his side.

Hawkeye
 


The group's charging warriors run into the Thayan lines. As heironimous plows over a pair of soldiers, Timrin and Dyria each cut one in half as they pass by, and Timrin skewers another with a backward thrust as he passes (cleave from the first).

Shando charges into another part of the line and bashes in the chest of one soldier, striking so fast that he creates a sonic boom that knocks down three more. The group he is among seems to have no one capable of challenging him, and he and Sarah keep hitting until others go running.

From another direction Murdoch starts picking off soldiers with eldritch spears until that part breaks as well, though not before he gets close enough for a massive cone of acid that melts most that have been hit.

While it seems that your adversaries are no match for you, there seems to be someone challenging the, after all. As if obeying a single order, they break into groups and move towards the wall, trying to take cover near buildings on the way. It seems that the pressure from this end on the resistance is weak now.

Meanwhile, Timrin and Dyria are headed to the wall when they are bombarded with flaming arrows (which do not manage to hurt anyone). As you pass, you do hear Dalian call out from behind some cover: "Good to see ya. We're pinned down here. You have to stop those archers. Then get to the main gatehouse. Marco's man are fighting it out inside with the best the Thayans have left."
 

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