Heroes, Inc. : Rasheman

Timrin staggers under the ruinous harm caused by the the sickly green ray but does not falter. He is here to break this defensive position. He sets his feet under him, grits his teeth, and begins methodically hacking through the nearest defenders clearing a path for the others to follow.

OOC: He will use his boots of speed to gain either an extra attack or additional movement as he carves his way through the Thayan defense. He goal to disable as many defenders as he can while continuing to drive forward.

Power Attack 8, Divine might = +20/+20/+15/+13/+8, 2d6+36 + holy + bane; if applicable
 

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The wizard sees the group step through the window and spread out, and begins to back up. Dyria snaps her whip and brings the spell component pouch to her hand. The others back up as well.

The wizard looks down, then with a word, teleports away, abandoning his men, who are now cornered, the wizard's wall of force blocking the other ways out of the building. They do not know this, and they run into the stairwall, some going down, others going up.


Murdoch blasts three, one of which falls, and the others of which are wounded. Dyria finishes those two off. Timrin jumps forward and cuts two down easily. As few get to the roof, the rest join the remaining Thayan forces downstairs. There are a few dozen of them, but they are now tightly-packed.

Meanwhile, several winged women with swords swoop down on the walls, engaging the Thayans on the roof and the remaining forces on the walls. Murdoch knows these to be Valkyries, powerful warriors in the service of Oberon. They secure the roof exit and set to work finishing off the trapped Thayans. A few Thayans jump off the walls in desperation.

The only other Thayans are some of the ground forces in the city, who have retreated south through the city. You are unsure of their current status.

Meanwhile, as Alethia/Naverone approach the mythal, the baneswords' energy immediately notices the mythal as a more suitable host than Naverone, and jumps into it. The mythal glows brightly, and Fin, looking on, reports says that he senses that the ship's defensive shields of wind and magical energy have grown much stronger, and the ships failing propoulsion is becoming more responsive.
 

"A fitting end," Naverone tells Alethia as he gives control back to her. Surprised, she waits for the onrush of weakness, but finds that she isn't any more tired than she was.

Odd. Alethia thinks worriedly. What's going on with us? she asked. This isn't normal.

What is normal for us? Naverone quipped and sobered. We'll look into it when we have the bloody time. Let's get back to the infirmery. Devan can't handle all those wounded by himself.

Alethia straightens and gets back to the infirmery as quickly as she can. Once there, she helps out as much as she can.
 

DM_Matt said:
The wizard sees the group step through the window and spread out, and begins to back up. Dyria snaps her whip and brings the spell component pouch to her hand. The others back up as well.

The wizard looks down, then with a word, teleports away, abandoning his men, who are now cornered, the wizard's wall of force blocking the other ways out of the building. They do not know this, and they run into the stairwall, some going down, others going up.


Murdoch blasts three, one of which falls, and the others of which are wounded. Dyria finishes those two off. Timrin jumps forward and cuts two down easily. As few get to the roof, the rest join the remaining Thayan forces downstairs. There are a few dozen of them, but they are now tightly-packed.

Meanwhile, several winged women with swords swoop down on the walls, engaging the Thayans on the roof and the remaining forces on the walls. Murdoch knows these to be Valkyries, powerful warriors in the service of Oberon. They secure the roof exit and set to work finishing off the trapped Thayans. A few Thayans jump off the walls in desperation.

Timrin pauses briefly to salute the flying sword maidens before barking orders again.

"Dyria hold the stairs behind us. Shando and Sarah help those on the roof. Murdock, stay behind me," as he moves to address the remaining Thayans massed below.

Bellowing loudly and boldly he says, "You have lost and you are trapped. I grant you this one opportunity to throw down your arms and surrender or die in a storm of acid and holy fire <he gestures toward a grim faced Murdock floating menacing nearby>. Decide quickly."

OOC: Just to make sure I am understanding your description right...

We have basically cleared a 'middle' level of this gatehouse where the wizards and his guard were stationed. The wizard is fled. Most of the guards on this level have died or fled either to the roof or below with thier fellows. Right?

Asssuming yes, my plan is to have Dyria and I hold the stairs against a desperate Thayan counter attack from below (they are trapped by the walls of force) as Murdock annihilates them with acid and fire if they fail to surrender. Being more mobile, Shando and Sarah can aid the Valkeries in chasing down those fleeing across the roof and battlements.
 

Alethia came back and grinned at Devan's questioning look. "It worked, we'll be airborn for a while longer." she then turns her attention to helping Devan with Kayla.


ooc:
I finally got Mutants and Masterminds. Whoot! :)
 
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kirinke said:
Alethia came back and grinned at Devan's questioning look. "It worked, we'll be airborn for a while longer." she then turns her attention to helping Devan with Kayla.


ooc:
I finally got Mutants and Masterminds. Whoot! :)

Kayla is unfortunately awake again, so the extra help is much appreciated.

ooc:
[sblock]
(Congrats! Tis a great game, esp for those who hate fiddling with mechanics all the time and juggling sourcebooks. Points instead of levels is also very freeing in how to create a character. Want to be able to do something? Buy it, and you can. Want a weird power that is mechanically like something that exists already? It costs the same, call it what you want. Also, the concept of "power stunting," where you use a hero point to get a new temporarily power that makes sense with your concept is sometihng you'll like..you keep basically trying to do that with Naverone. Its pretty self-contained, though I would suggest buying Ultimate Power, which is essentially a 168-page replacement for the powers chapter in the core book that is beter organized and has more room to explain and cross-reference everything. It also incorporates errata is most consider it to override to core book when and is essentially MM 2.5e. BTW, my M&M pbp has already taken in its alternate, so I can take another alternate if you're interested.)

A good walkthrough of MM character building by the guy who originally taught me MM can be found here: http://www.atomicthinktank.com/viewtopic.php?t=24919&start=32 . Even if no one drops, you'll still have a character made with some help.[/sblock]
 
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ooc:
[sblock]Hmmm. I'll shoot you an email, once I have a character concept down. It'll probably be similar to Alethia/Naverone, because I can so see that character archetype translated to a M&M game. And you know by now I play well with others. ;) :] Ooo. I did order Ultimate powers as well, but it hasn't come in yet.
Also, if you could give me a link to the pbp game as well as shoot me an email on your character generation requirements like power level etc? :) I'd love to play.[/sblock]

Alethia smiles encouragingly at Kayla and touches her shoulder, sending a soothing Ease pain spell over her. "We're almost done, hold on a bit longer, alright? You've come so far, don't give up, don't let them win." she tells the now exhausted Witch.

"Do you think a restoration spell would help with the blood loss?" she asks Devan mentally, so as not to upset Kayla any further than she has too. "Or would it make the quill removal harder?"
 
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kirinke said:
Alethia smiles encouragingly at Kayla and touches her shoulder, sending a soothing Ease pain spell over her. "We're almost done, hold on a bit longer, alright? You've come so far, don't give up, don't let them win." she tells the now exhausted Witch.

"Do you think a restoration spell would help with the blood loss?" she asks Devan mentally, so as not to upset Kayla any further than she has too. "Or would it make the quill removal harder?"

Devan mentally replies, "I'm not sure that would do much good. I have been progressing slowly and monitoring her carefully. We may simply have to allow her some rest to regain some strength before having another go"

"This is a devillish twist,"
he emotes disgustedly. "It practically forces us to torture our own people."

"Incomprehensible evil," he says aloud shaking his head.

In a gentler tone he says, "Let us know when you need a rest Kayla."
 

"It's not torture. We're doing what we can to minimize her pain. True torturers would not." Alethia replies, her mental voice betraying her own frustration and guilt. If you had looked at her, you wouldn't see any of it.
 

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