D&D 5E Heroes of Hydellor


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Theremin moves behind Mindra with his crossbow ready and loaded. Since there are many in front of him, he invokes words of power on the closest goblin.

OOC: Move to x24
action: Cast sleep, centered on ae23. [roll0] HP of creatures are affected and fall asleep
 

Essess/Bredonshire/Cold Woods/Goblin Lair
30 Mother/6:28 AM
Weather: 70 F; No wind; Light rain
Round 4

At Theremin’s arcane words, the three smaller goblins slump to the floor in loud snores. Ralix looks drowsy, but then the big goblin shakes it off. “Cursed magic!” he snarled. “Is no match for Ralix!” he bellowed in challenge.

“Wake up, you lazy!” He kicked one of the goblins next to him, who startled awake.

OOC: And that was the goblins’ turn! Good job, Theremin. Everyone is up!

[MENTION=5044]Charwoman Gene[/MENTION] [MENTION=31754]Lord Twig[/MENTION] [MENTION=15132]Steve Gorak[/MENTION] [MENTION=6855204]tglassy[/MENTION]

[sblock=Rolls]
[/sblock]

[sblock=Map]
https://docs.google.com/spreadsheets/d/1kfia2eFWHI135hyjdH8Evl5nkadujOyNAZYL0PLMU6Y/edit?usp=sharing

The dark grey areas are where you need darkvision to see, unless someone has lit a torch or the light spell.
[/sblock]

[sblock=Status]
Coriana AC 15 9/9
Liam AC 16 10/10
Mindra AC 15 11/11
Theremin AC 15 10/10

Ralix AC 17 21/21
Goblin 2 AC 15 3/7 asleep, prone
Goblin 3 AC 15 7/7 asleep, prone
Goblin 4 AC 15 7/7 prone
Sayine AC 15 14/14
[/sblock]

[sblock=Notes]

Initiative: Goblins just eke out ahead of players 14.5/13.5
Goblins 22
Theremin 22
Sayine (just in case) 16
Mindra 13
Coriana 14
Ralix 7
Liam 4

Survival:
Marching Order:
Travel Pace:
Travel activity:
Light: Liam, Mindra, and Theremin darkvision 60.
[/sblock]
 

Theremin says to the others: "Quickly now, engage them. Our advantage may not last long. With that, he moves ahead of Mindra, chant more arcane words, and moves to the side to let the others in.

OOC: move to AA24, cast and then to AA23
Action: cast vicious mockery on the goblin boss. wisdom saving throw DC 14 or take [roll0] psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.
 


As Mindra watches, Coriana kicks in the door and Theremin drops all of the visible goblins with a spell. Not wanting to let her new friend to face their enemies alone Mindra drops her bow and races after Coriana, pulling her rapier as she goes. Seeing the pirate woman engage the larger goblin, Mindra can not pass up a chance to attack an easy target and put her back to a wall at the same time. She moves past Coriana's left to stab at the newly awakened goblin.

OOC: I believe goblin G4 is still on the ground? So Mindra will attack with advantage.
Attack prone goblin with Advantage and Sneak Attack: 2D20.HIGH(1)+6 = [3, 19]+6 = 25
1D8+4+1D6 = [8]+4+[4] = 16

If Mindra doesn't have Advantage, then that attack will miss. First roll was a 3. :)
 

Essess/Bredonshire/Cold Woods/Goblin Lair
30 Mother/6:28 AM
Weather: 70 F; No wind; Light rain
Round 4.1

Ralix stomped his foot in anger, clutching at his head in pain at Theremin’s words. “I kill you!” he vowed. He swatted at the dark energy Coriana cast around him.

As Coriana rushed up and stabbed at Ralix, the big goblin scooped up the goblin sleeping on the floor beside him and shoved the creature in the way and stepped himself to the side. The goblin awoke with a gasp as Coriana’s sword pushed through it, and then it slumped down dead.

The goblin on the ground fumbled with his scimitar, but didn’t really have a chance as Mindra’s rapier slipped past his blade and into his heart.

OOC: Sorry, Coriana! LOL And yes, Mindra, that goblin was still prone. And Liam is up.

[MENTION=5044]Charwoman Gene[/MENTION] [MENTION=31754]Lord Twig[/MENTION] [MENTION=15132]Steve Gorak[/MENTION] [MENTION=6855204]tglassy[/MENTION]

[sblock=Rolls]
Wisdom save: 1D20-1 = [5]-1 = 4
[/sblock]

[sblock=Map]
https://docs.google.com/spreadsheets/d/1kfia2eFWHI135hyjdH8Evl5nkadujOyNAZYL0PLMU6Y/edit?usp=sharing

The dark grey areas are where you need darkvision to see, unless someone has lit a torch or the light spell.
[/sblock]

[sblock=Status]
Coriana AC 15 9/9
Liam AC 16 10/10
Mindra AC 15 11/11
Theremin AC 15 10/10

Ralix AC 17 19/21 disadvantage next attack (1r), hexed
Goblin 2 AC 15 3/7 asleep, prone
Sayine AC 15 14/14
[/sblock]

[sblock=Notes]

Initiative: Goblins just eke out ahead of players 14.5/13.5
Goblins 22
Theremin 22
Sayine (just in case) 16
Mindra 13
Coriana 14
Ralix 7
Liam 4

Survival:
Marching Order:
Travel Pace:
Travel activity:
Light: Liam, Mindra, and Theremin darkvision 60.
[/sblock]
 

Liam steps into the room and fires a radiant blast at the goblin with a top hat on.

OOC: Sacred Flame. DC 14 dex Save or take [roll0] radiant damage.



Sent from my iPhone using EN World
 

Essess/Bredonshire/Cold Woods/Goblin Lair
30 Mother/6:28 AM
Weather: 70 F; No wind; Light rain
Round 5

Ralix managed to just slip aside at the last minute as Liam’s sacred flames slam down into the stone floor. He gave a wicked, sharp-toothed grin.

“That best got?” the nearly dwarf-sized goblin sneered. Ralix stepped over to the last sleeping goblin and kicked him. “Up! Kill them!” he ordered.

The goblin starts awake and snatches up his scimitar, charging toward Coriana to get between her and his boss, swinging hard. Ralix cackles as the goblin slashes Coriana deeply.

OOC: Ouch! Coriana gets crit! Everyone is up.

[MENTION=5044]Charwoman Gene[/MENTION] [MENTION=31754]Lord Twig[/MENTION] [MENTION=15132]Steve Gorak[/MENTION] [MENTION=6855204]tglassy[/MENTION]

[sblock=Rolls]
Dex save vs Sacred Flame: 1D20+2 = [12]+2 = 14
Ralix moves to G2 and uses his Action to wake him.
G2 gets up and steps up to Coriana and attacks.
Scimitar attack and damage vs Coriana: 1D20+4 = [20]+4 = 24
1D6+2 = [1]+2 = 3

That’s a crit. Extra damage: Crit damage: 1D6 = [4] = 4
Total damage=7
[/sblock]

[sblock=Map]
https://docs.google.com/spreadsheets/d/1kfia2eFWHI135hyjdH8Evl5nkadujOyNAZYL0PLMU6Y/edit?usp=sharing

The dark grey areas are where you need darkvision to see, unless someone has lit a torch or the light spell.
[/sblock]

[sblock=Status]
Coriana AC 15 2/9
Liam AC 16 10/10
Mindra AC 15 11/11
Theremin AC 15 10/10

Ralix AC 17 19/21 hexed
Goblin 2 AC 15 3/7
Sayine AC 15 14/14
[/sblock]

[sblock=Notes]

Initiative: Goblins just eke out ahead of players 14.5/13.5
Goblins 22
Theremin 22
Sayine (just in case) 16
Mindra 13
Coriana 14
Ralix 7
Liam 4

Survival:
Marching Order:
Travel Pace:
Travel activity:
Light: Liam, Mindra, and Theremin darkvision 60.
[/sblock]
 

Liam steps forward, raises his hands, thumbs touching, and says "Dodge this."

Fire erupts from his fingers, engulfing every goblin in the room (hopefully).

OOC: Burning Hands. Trying to aim it so it takes out all the goblins without hitting any friends or allies, if possible. DC14 dex save or take [roll0] fire damage.



Sent from my iPad using EN World
 

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