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Heroes of the Forgotten Kingdoms


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Awesome.

Can you tell us what does the following Hexblade's features:

-Improved Pact Weapon (lvl 3)
-Lesser Planar Ally (lvl 4)
-Pact Weapon Retribution (lvl 7)

Any info on the Hexblade's PP ?

Also:

[...]fey gives rapier that grants at will attack CHA vs AC, cold damage, +2 to all Defenses against the enemy until end of next turn; also grants encounter attack that does 2[w] cold and psychic and is CHA vs WILL
--- infernal gives heavy blade that grants at will attack CHA vs AC, necrotic damage and +2 Defenses as above; also grants encounter that does 2[w] fire and necrotic[...]

In the preview it was "Soul Eater: +2 power bonus to your next attack roll against the target before the end of your next turn."

Change or typo? Any rules on powers with both the Implement and Weapon keywords?

Thanks Fiery_Dragon.
 
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Looks so fun

What are the daily powers and utility powers for the Warlock Hexblade? What is the exact number of tempHP & squares of teleport for the Soul Feast/Soul Step feature?

Thx

D.
 

Eagle's Splendor: Daily Minor, you or 1 ally, gains following until end of next extended rest:
(snip)

So Day long buff spells are back?

Intersting... not... first thing I am not very enthusiastic about... but whatever...
(snip)

I'm with you on that one, UngeheuerLich - i'm hoping it's a typeo or else, yeah, it's probably the first thing i'm not very enthusiastic about either...


But back on topic -- anything in there (be it a class, power, or feat) that makes YOU drool and want to use/play (be it for game mechanical reasons, or the fluff/visual that you imagine going along with it) ?

... though i suppose it's possible you haven't gotten to read it that closely yet...
 
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A question: what do the ranger utilities look like? Similar to classic 4e ranger utilities, or more 'primal magic' kind of thing?

Cheers
 


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