Paradygmatic
First Post
Paragon Paths and Epic Destinies exist for levels 11-20 and 21-30, respectively, and there had been talk about racial abilities mattering from levels 1-20, but apparently, that did not make an appearance in the final 4e product.
I remembered Midnight having their Heroic Paths, I think they were called, and decided that with a few modifications, this could work for levels 1-10. For lack of a better name, I decided to call them Heroic Heritages because they're sort of part of your background as you get them at level 1 and then grow further into them.
When I make a few of these and decide to give them out to PCs, I may give them randomly to make things a little interesting rather than have people pick and have merely another set of tools one can use for min-maxing [unless, of course, they come up with an excellent background story; then I may allow them to choose].
I'm going to try to keep the benefits minor, but hopefully still a little interesting. I would like the abilities to be possibly used, but I don't want them to overshadow the character's class abilities.
So what I am posting now is partly to show what I've done and maybe someone else will use them, but I'm also hoping for some critiquing if someone feels up to it.
HERITAGES DONE SO FAR:
Airborne
Beastly Heritage
Chaos Born
Earthbound Heritage
Lucky Heritage
Pyrebound
I remembered Midnight having their Heroic Paths, I think they were called, and decided that with a few modifications, this could work for levels 1-10. For lack of a better name, I decided to call them Heroic Heritages because they're sort of part of your background as you get them at level 1 and then grow further into them.
When I make a few of these and decide to give them out to PCs, I may give them randomly to make things a little interesting rather than have people pick and have merely another set of tools one can use for min-maxing [unless, of course, they come up with an excellent background story; then I may allow them to choose].
I'm going to try to keep the benefits minor, but hopefully still a little interesting. I would like the abilities to be possibly used, but I don't want them to overshadow the character's class abilities.
So what I am posting now is partly to show what I've done and maybe someone else will use them, but I'm also hoping for some critiquing if someone feels up to it.

HERITAGES DONE SO FAR:
Airborne
Beastly Heritage
Chaos Born
Earthbound Heritage
Lucky Heritage
Pyrebound
Last edited: