Since we were semi-discussing the Champion Fight, I figured this was also a good point to repost the description of Belosphendonê, as it was difficult finding this old post! I've pretty much decided that there will be a "restoral" of the last standing PC, as posted previously. This fight would simply be too damned hard otherwise.
Belosphendonê, daughter of Sthenno and Hethas
Belosphendonê has the torso and head of a beautiful woman, but her hair is composed of slender, waist-length asps and her lower torso is that of a sea serpent. And though her face is beauteous, her voice is as ugly as Sthenno's visage, and her harsh screams can destroy those she focuses it on. She can never truly die, but she can be beaten (by reducing her to 0 hp), and driven back to Akeros, the river given her by Hethas. Her torso alone is six feet in height, and her tail increases her overall length to nearly forty feet (although in combat she tends to coil up).
She wears an ancient bronze breastplate (over a rich black tunic) and helm, and wields a massive bronze scimitar or, alternately, a darkwood bow with bronze-tipped arrows. A spiked, bronze collar encircles her throat, and a few feet of chain hangs from it (when Sthenno sought to chain her, she broke free). She is wearing a silver circlet on her crown, a pair of rings, a quiver of vicious looking arrows, and a girdle cinching the black tunic at the waist, delicate gloves, and a pair of bracers designed for archery.
Her known traits, according to myth:
- Her flesh is hard as bronze, and only the hardest metals can hurt her
- Her nails are just as hard, and cruelly sharp
- Her scream (or breath) shatters stone and wood, and kills people
- She must focus her scream on a single target, and has limited range
- She is immune to sound effects and poison
- She is difficult to fool, very perceptive, and never sleeps
- The serpents on her head are poisonous, and can attack 10 ft away
- She is more dangerous with the bow than with the scimitar by a hair
- She is slow on dry ground, but swift in water
- She is an aberration of nature, and trained as a warrior (8 HD large aberration with levels of fighter)
- She is immune (or at least resistant) to spells
- She fears the good gods, but can not be banished/sent away in this arena
- She is somewhat vulnerable to flattery, but this requires great skill