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Hethas' Gambit continued [top of rnd 8]

Naw, you know me better than to think I've made some unbreakable decision. But I could probably explain my point of view better. The animals are not as dangerous as cohorts have the potential to be. But they are MORE dangerous, in my opinion, than some of the cohorts in the arena. To use an example close to home, Mang was a throwaway method for getting a few extra spells in the arena and some magic items... as a threat, he wasn't. Master still got the points for him, though.

And given the money, spells and class levels that DMwav devoted to acquiring them (comparable to a feat and some CHA), I don't think that's terribly unfair.

The "average player" is a statistical metric. The situation is neither so complex that our poor brains need it, nor so simple that a metric can be truthful. YOU have a handicap of 86 points, and you are a steady earner; Xiao Fung is ahead, but has failed to earn anything for several rounds. Just examining the question of the difference ignores that.

-seasong
 

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Forgot to say: because some cohorts are not as dangerous as some animals, rather than get into some method of pronouncing "danger levels", I just decided to make them all worth points. No one has summoned anything grossly weak, so it hadn't really come into question yet.

Edit: Just wanted to say - if y'all come up with a good, fair system for points that takes the animals into account in a different way, I AM all ears. But as it stands, if I don't give points for 12 HD brown bears who can dish out significant damage, then I shouldn't give out points for Mang, and I'm not sure I want to go through and assign a point value to each character individually.
 
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Corrected reapersaurus' points: added in the round 2 survival of 3 folks attacking Blaster at the same time.

Corrected Number47's points: removed a "Diddling" - that was a readied action which I had forgotten about.

Also, something I forgot I will post shortly (Top of Round 8)
 

TOP of ROUND 8

The fierce winds drop off to a gentle breeze as the heat becomes anything but! Great gouts of steam burst randomly from the ground, the water in both river and lake approach the level of a very comfortable hot spring. The rain continues to pour down, but it falls straight down, rather than riding the wind horizontally, and the fat, heavy drops are very nearly hot to the touch.

Throughout the arena, to a height of 30 ft, visibility is cut to 10 ft. Hearing is fine (+4 DC from the sound of rain). Positions will not be posted this round, although I will include some of the humorous noises y'all hear. When posting your actions, please include the exact square you are flying, running, etc., to, and what you will do if your target is no longer there.

The storm clouds drop to 150 ft above the arena floor. Visibility inside the storm clouds is 5 ft. No one but Cholestus knows how high they extend. The light level is sufficient to see 60 ft, for those who are not in the pea soup fog.

The temperature is not sufficient to do damage to anyone, but each round a Reflex save (DC 15) is required to avoid the steam gouts. Each steam gout does 1d3 fire damage.

The water inside Izad's force sphere is unaffected by the temperature change.

Over the course of the round, it will become obvious that the heat is continuing to rise, and that the mists are thinning and evaporating. It also seems likely that the clouds will break soon.
 


I think I bounced more than one person. I've only got JDragon, Number47 and Saepiroth. That leaves Sollir Furryfoot, reapersaurus, Jeremy and Cool hand luke.

If the latter four could resend to both accounts, I'll try to make sure everything gets through.

If I don't get anything today or early tomorrow morning, I'll start your turns without you ;).
 




yeah.
ominous.

BTW: I've been meaning to say that I dig the song you scoped out for me, Jeremy.
I like it a lot. I see that you used "Down With the Sickness" - I think that song works very well for (some) RPG characters.
 

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