Hide armor as light armor?

Check out the Eberron campaign setting. There's at least one good option for Druids in there, possibly more... I think it was called "leafweave" armor or something like that.
 

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there's leaf armor from dragon magazine ... it's 3.0 and from what i read there were a few designers (SKR for one) who didn't like it all that much (not hate, just didn't like it)



Leaf Armor: presented in Dragon 279
• Only non-metallic armors are affected (padded, leather, leather scale, hide, dhenuka)
• -5% Arcane Spell Failure
• +1 Max Dex
• -2 Armor Check Penalty (includes MW)
• +750gp Market Price

doh! sorry nothing for making it light armor ...

Have you used the Black Company CS MW rules at all? They have a completely expanded MW system that you could use ... and is open to other MW type benefits. Here's one idea

• Mobile (armor):
This armor is less restrictive and easier to run in, it counts as one category less for movement and special abilities

Benefit: Medium armor counts as light armor for movement/SA. Not for proficiency.
Double: Heavy armor counts as medium armor for movement/SA. Not for proficiency.
Triple: Medium or Heavy armor counts as one category less (light/medium) for movement, Special Abilities and proficiency.

[edit] ... the way MW works is depending on the quality of the items you get to choose the amount of bonuses you want. Standard 3.5 equipment is accurate (for weapons) or mastercraft (for armor). You can go ahead and get different benefits ... ie you could get a balanced shortsword (+1 init) instead of an accurate shortsword (+1 attack).

ask your DM if instead of a typical MW hide armor (-1 acp) you can get one that is considered light armor
 
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Crothian said:
Where is that from? And what is needed to make armor that?

Underdark. Needs Craft Magic Arms and Armor, and the crafter must have psionics, though the DM may waive that restriction.
 

Crothian said:
So, there seems to be no other way to make hide armor light armor?

Light
Evocation [Light]
Level: Brd 0, Clr 0, Drd 0, Sor/Wiz 0
Components: V, M/DF
Casting Time: 1 standard action
Range: Touch
Target: Object touched
Duration: 10 min./level (D)
Saving Throw: None
Spell Resistance: No

-Hyp.
 

Patlin said:
Check out the Eberron campaign setting. There's at least one good option for Druids in there, possibly more... I think it was called "leafweave" armor or something like that.
Leafweave is a specific light armour that provides the same benefit as leather armour but with improved max. dexterity and spell failure.

Darkleaf is a special material that can be used to create armour normally made of metal. Like mithral it decreases the encumberance category of armour by one level, so that for instance darkleaf breastplate is considered light armour.

Druids can wear either leafweave or darkleaf armour without losing their abilities.
 

Hypersmurf said:
Light
Evocation [Light]
Level: Brd 0, Clr 0, Drd 0, Sor/Wiz 0
Components: V, M/DF
Casting Time: 1 standard action
Range: Touch
Target: Object touched
Duration: 10 min./level (D)
Saving Throw: None
Spell Resistance: No

-Hyp.
*rimshot*
 

MarkB said:
Leafweave is a specific light armour that provides the same benefit as leather armour but with improved max. dexterity and spell failure.

Darkleaf is a special material that can be used to create armour normally made of metal. Like mithral it decreases the encumberance category of armour by one level, so that for instance darkleaf breastplate is considered light armour.

Druids can wear either leafweave or darkleaf armour without losing their abilities.
Leafweave was a materil in the Arms & Equipment Guide, and only worked for non-metallic armors. Darkleaf was needed to remake metallic armor.
 

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