nittanytbone
First Post
Role playing is all well and good, but if you start with less than a 16 in your key attack stat, yes, it will be painful. You don't necessarily need a 20 or 18, but if your concept is of a mildly dull, cute and bumbling wizard with 12 INT and 16 CHA you'll be playing a.... mildly dull, bumbling wizard.
4E is much less subject to abuse than 3.5 was. You don't have to "min max" or totally tweak everything out, but the math behind the game assumes that you make certain reasonable decisions, like putting a high score in your attack stat.
The Stormwind Fallacy. Its still True.
Additionally, a major source of bonuses should be your teammates. A cleric can easily give at least +2 to hit every round. A warlord has a great daily from level 1 that grants 1+INT modifier to hit a foe for the rest of the fight. Don't just rely on yourself to hit those tough defenses!
4E is much less subject to abuse than 3.5 was. You don't have to "min max" or totally tweak everything out, but the math behind the game assumes that you make certain reasonable decisions, like putting a high score in your attack stat.
The Stormwind Fallacy. Its still True.
Additionally, a major source of bonuses should be your teammates. A cleric can easily give at least +2 to hit every round. A warlord has a great daily from level 1 that grants 1+INT modifier to hit a foe for the rest of the fight. Don't just rely on yourself to hit those tough defenses!