Pickles JG
First Post
I was only looking at changes since level one. The base armour will be the same thoughout 20 levels (assuming a Paladin) or go up 1-2 points otherwise as you get the superior armour feats. Similarly your starting stat will be the same as it was at level 1 + the improvements.
So at level one you are main stat +4 & at level 30, as Branduil states, +29 an improvement of +25 but monsters have improved by +29.
There do not seem to be very many feats that boost attack rolls that are not situational (Nimble Blade looks the most reliable). Powers that do so seem to rely on hitting which will be harder at high levels though the rewards are often greater being stat based.
Without playing it I do not really know if it all works but seeing eg the Podcast does not fill me with optimism. (Overall I am sure it will mostly work & am planning to run an epic game soon to see how that pans out)
So at level one you are main stat +4 & at level 30, as Branduil states, +29 an improvement of +25 but monsters have improved by +29.
There do not seem to be very many feats that boost attack rolls that are not situational (Nimble Blade looks the most reliable). Powers that do so seem to rely on hitting which will be harder at high levels though the rewards are often greater being stat based.
Without playing it I do not really know if it all works but seeing eg the Podcast does not fill me with optimism. (Overall I am sure it will mostly work & am planning to run an epic game soon to see how that pans out)