High level d20 adventures out there?

Azalnubizar

Explorer
Well, since I just warmed up in the "Why the lack of 3rd party adventures"-threat, I thought I just might try my luck here...

has anyone found a decent high level (level 14+) d20 3.5 fantasy adventure out there, that is not part of an adventure series and would fit nicely into an FR-Campaign-World?

the only adventures I have found that got an ok review was "Hellstone Deep" from Monkey God Enterprises.

And yes, I do own City of the Spider Queen from WotC, I liked the adventure, but one could start discussing if the build-in party-killer (Fortitude Save DC 30 everyone or die) is a little strange there... my group died just there. all of them. that was pretty frustrating...

I have also been looking for Epic adventures out there... anyone ever seen any? I couldn't find one epic adventure anywhere...
 

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I subscribe to Dungeon Mag and can personally say there are probably quite a few 14+ to pull from beyond the Adventure Path Series. I do believe on their website they provide suggested party levels for the adventures of each issue, might want to start there.
 

A couple of the Goodman Games Dungeon Crawls designed for those levels are excellent. Sadly, I'm not all that well versed in FR so YMMV.
 


Two adventures from Dungeon magazine were for Epic characters specifically. "The Storm Lord's Keep" came out more or less concurrently with the ELH itself, and was designed for 21st-level characters; more recently "The Quicksilver Hourglass" was a 4-D dungeon designed for 30th-level characters. Both make for interesting reads, though of the two I'm more likely to run Quicksilver Hourglass (and truthfully, not very likely to run either). Epic games that have been going since 1st level (or at any rate, much lower level) tend to have very unique PCs and situations developed, which make writing generic adventures for them a very difficult proposition whether one is a "professional" or not.
 


Malhavok press' Demon God's Fane is for 14th and was 3.0. Switch Gaen to Lathander and you are good to go. I did it as 3.5 in a postapocalyptic greyhawk world and it worked great, though I switched the ending as I don't like time travel stuff.

CMG has a free cooperative dungeon for 14th in 3.5 based on a marilith and should be fine for FR. If it was higher level I could have used it for my group after fane but I didn't find it before hand and the party didn't pick up the hook I had that would lead into it.

I know Phill Reed of ronin arts has a high level one about construct planar invasions, clockwork something or other.

Bastion press has a high level one about extraplanar drow Where Dark Elves Rule that is 3.0 and for 15-17. Don't have it and not sure if its drow are different and incompatible with FR stuff.

Lord of the Iron Fortress is 3.0 and leaves a lot of work for the DM to flesh out but uses extraplanar travel in the great wheel.
 
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