Pielorinho
Iron Fist of Pelor
So I've just hit fifteenth level with my dwarven druid, and what a spectacular level it is! New spells, new feat, and huge wildshaping.
Thing is, I haven't been able to figure out any especially cool new tactics. The huge wildshapes don't seem too exciting to me, and the eighth-level spells don't jump out at me as totally buttkicking.
I'm wondering what tactics folks found themselves using as a druid at fifteenth level: what are good wildshapes, and what single eighth-level spell ought I always keep prepared? (I can prepare a second one in my spellstaff, I believe).
My character has got a prayer bead (+4 to spell level), and the following feats:
Spell Focus (conjuration)
Augment summoning (My newest feat--yeehaw!)
Spell Thematics (essentially, choose one spell/level to cast at +1 spell level; his theme is earth/magma magic)
Fast wildshape (move action to shift)
Create Wonderous Item
Natural Spell
These days we're travelling with an army of undead whom I *really* don't trust, so I'm probably going to load up my spellstaff with a sunburst and keep a second one prepared; but once they're gone, I'm not sure what are the best spells to take. I'm the only spellcaster in the party: the remainder consists of a barbarian, a monk/rogue, and an archer, so I'm responsible for all the healing and blasting in addition to all the other duties. I've got an elephant companion.
Thanks in advance for ideas!
Daniel
Thing is, I haven't been able to figure out any especially cool new tactics. The huge wildshapes don't seem too exciting to me, and the eighth-level spells don't jump out at me as totally buttkicking.
I'm wondering what tactics folks found themselves using as a druid at fifteenth level: what are good wildshapes, and what single eighth-level spell ought I always keep prepared? (I can prepare a second one in my spellstaff, I believe).
My character has got a prayer bead (+4 to spell level), and the following feats:
Spell Focus (conjuration)
Augment summoning (My newest feat--yeehaw!)
Spell Thematics (essentially, choose one spell/level to cast at +1 spell level; his theme is earth/magma magic)
Fast wildshape (move action to shift)
Create Wonderous Item
Natural Spell
These days we're travelling with an army of undead whom I *really* don't trust, so I'm probably going to load up my spellstaff with a sunburst and keep a second one prepared; but once they're gone, I'm not sure what are the best spells to take. I'm the only spellcaster in the party: the remainder consists of a barbarian, a monk/rogue, and an archer, so I'm responsible for all the healing and blasting in addition to all the other duties. I've got an elephant companion.
Thanks in advance for ideas!
Daniel