High magic 4th Age Middle Earth idea

Errant

First Post
As some of you may recall I raised the idea of a campaign set in 4th Age Middle Earth a few weeks back.

I got some Fantastic replies here: http://www.enworld.org/forums/showthread.php?t=73188

Sadly, my players rebelled against playing low magic anything, so much to my disappointment I had to shelve the idea.

Then I had another idea, about how to change ME just enough to allow fully fledged spellcasters. Here's the campaign/setting intro I've worked out so far:

It is 100 years since the end of the War of the Ring and the death of Sauron. 100 years of relative peace for Gondor under the rule of Aragorn, King Elessar Telcontar. 100 years since the first mortal children were born with the gift of magic.

While Gondor has prospered, the same cannot be said for all of the Reunited Kingdom. With the defeat of the Corsairs of Umbar during the War & the swift signing of treaties with the rest of Harad shortly after, Gondor was largely secure from all but the remnants of Sauron's forces in well guarded Mordor.

The northern lands of Arnor however, long weakened by centuries of war & misfortune are too scattered to well resist the remnants of Sauron's forces that find their way north. King Elessar supplies troops from Gondor to reinforce the local defenders, but orcs continue to harrass the scattered settlements & rangers report worse lurking in the ruins of ancient Angmar.

It is said that with Sauron's destruction by the deeds of mortal men & hobbits, Illuvatar, bestowed magic upon the mortal races as a new part of the Song of Creation. Whether bestowed as a reward or as part of Illuvatar's plan from the beginning, only Illuvatar himself truly knows.

Once a gift only seen among the immortal Valar, it is now shared by every mortal race in every known land of Middle Earth. It is recognised by most, but understood by few and in most places, magic users are regarded the same as heavily armed warriors. That is, with various degrees of suspicion, fear or respect depending on their reputation.

Wizards in the Reunited Kingdom remain rare, most of whom are trained at Isengard, now the site of the only college of wizardry in the Reunited Kingdoms since being rebuilt by King Elessar. Sorcerers, bards and priests of all kinds are more numerous, though few have more than minor magical ability.

Even as magic use has spread among mortal folk, strange new creatures have been encountered throughout Middle Earth…

Obviously such a campaign won't have a strictly traditional LOTR feel & you may well ask "why bother using middle earth if you're not true to the original atmosphere". Basically, thanks to the superb depiction of the setting in the movies I think even tweaked to high magic, ME provides an unrivaled source of instant visualisation and atmosphere.

I figure 100 years is just long enough for magic to have spread & be understood a little, without being commonplace. No 'magic shops', few magic treasure, but just enough knowledge and resources for the PCs to make/commission their own etc so they're not completely deprived.

Any comments? Does it sound viable? Anyone see any traps I should be wary of?
 

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It sounds cool. You should consider that in a time of supposed peace and prosperity, most people would not be having much chance to get combat experience. There should still probably be fewer spells available. . . . In fact, you ought to go down the entire spell list and take out spells that you don't think people would have created.

Some classes still might not fit. Bards I could see, wizards certainly. Clerics and druids I'm not so sure of; worship doesn't equal magic in Middle Earth. Sorcerers might be okay.

You could just create a new class that gets both cleric and wizard spells, but not all of them, that studies magic like a wizard, but doesn't get familiars or bonus feats.
 

I would reccomend that you go hog wild with you rmonster books, but only let there be one of each. There's one Ettercap, there's one Beholder, etc. That'll keep them mysterious, and still allow Tolkein's monsters and races to be prevelant.
 

I think it's a great idea, but I'm also a big Tolkien fan. I think setting it in the 4th Age is definitely best b/c Tolkien wrote very little about that time period and did admit that things do change dramatically. I was actually thinking that some of the Arcana Unearthed classes may be a good fit in this world concept.

I see something like a Druid or Greenbond being the best fit for a Clerical type. The Champion would be good for anyone who had a cause that needed someone to push it...good or bad. Remember the bad guys will have Champions as well and they're nasty.

Magisters are very nice b/c they're extremely versatile and havea vast spell knowledge, but I would say Magister is a better fit for trying to mimic someone who understands magic VERY well, ie probably not your party.

Rogues will exist, and I can easily see Warmains and Unfettered poking around as well. Mage Blades could be very interesting too.

AU has far fewer damage spells than 3E does that I've noticed and seems to have a lot more utility spells, which would seem like a better magic fitting. Also all spellcasters are spontaneous and once their set of spells are committed to memory, they don't need to restudy until they want to change one or more of them to something else.

So maybe the AU core of classes is something to consider. Statistically I kind of like the way that the Everquest RPG makes most races a 4 or 5 stat jumble, making you really THINK through your character design a bit. Also, there are at least 3 kinds of elves present in EQ which would work just fine for ME as there are 3 there as well. (I think)

Hagen
 

Sounds like a cool idea. Here's a few suggestions that make help things a bit:

*Use the generic classes from Unearthed Arcana. It seems to be an easier task to fit the LotR characters into one of these archetypes rather than trying to shoe-horn them into the relatively rigid D&D class structure.

Spellcasters can use any sort of spell, just as long as they know the spell. Also, you wouldn't need to have the divine/arcane distinction in the game, per se--magic is magic. However, still enforce Arcane Spell Failure for spellcasters (not necessarily low magic, but magic has its rules, and they must be followed...). Also, you may want to consider a spellcaster's staff to serve as an arcane focus (sort of like the cheap material components for some arcane spells, or the holy symbol-divine focus for divine spells).

*Speaking of UA options, don't allow the PCs to select any of the racial paragon classes--these may best used to reflect the idealized pinnacles of a race in the early days--a Dunedain like Aragorn/King Elessar or human champions such as Eomer, Eowyn, & Faramir could have levels in the Human paragon class; an old Dwarf king (like Dain Ironfoot, or any of the surviving dwarves from The Hobbit) could have Dwarf paragon class levels; Arwen could have Elf paragon class levels, while Aragorn & Arwen's son (and heir to Anduril) could have Half-Elf paragon levels (when he's of adventuring age); a hobbit elder, or perhaps notable hobbits such as Sam, Merry, or Pippin could have Hobbit Paragon racial class levels. In essence, it should be used sparingly, & few & far between in order to show/reflect those from an earlier, much more mythic age.

*Consider having the PCs be all of 1 race, though perhaps of different nationalities/homelands. You could have an all-human party, with a Gondorian, a Rider of Rohan, a Ranger of the North, & possibly a Bree-Folk. Or, you could have a group of young hobbits, intent to explore the outside world (and possibly open up the Shire to outsiders once more): it could be a mixed grouping of Harfoots, Stoors, & Fallohides.

*Though the West has settled since the War of the Ring, the East has quite a bit of potential. What orc-hordes or dragons reside in the lands once allied with the Dark Lord? The Blue Wizards went into the East & never returned--it was hinted that they may have started a magical tradition in those lands.

*Though this may have been addressed in the books (I don't recall at all), where in Middle-Earth is Radagast the Brown? Saruman was slain; Gandalf sailed to the Undying Lands; yet Radagast's role really isn't discussed much. Perhaps he is the one who starts a tradition/school of magic in the West, one that is very in tune with the natural world. Also, the aforementioned Blue Wizards, Pallando & Alator, could reappear.

*Heir apparents: You mentioned having this take place in the future (about 100 years or so). Just out of curiosity, have you considered what canon events have happened at that point?

Just a few comments/ideas. I'm sure there's already existing online sources for information about the Fourth Age. However, the Appendixes in Lord of the Rings will quickly yield the names of Kings & Hobbits to Come, & when such things come about.
 

Wow. Thanks for the positive feedback.

RangerWickett - I'm picturing the central lands of Gondor, Rohan & Eriador to have been largely peaceful, but lots of ongoing skirmishes with Shadow creatures (aka evil monsters) around the border areas. Thanks to King Elessar sending Gondorian troops to reinforce outlying areas, even the peaceful areas will have a few combat veterans. Plus, with the spread of magic the Valar take a more active interest in the affairs of men, sometimes travelling ME in spirit form & occasionally guiding those that seem suitable in the use of magic. While organised religions are (almost?) unheard of, clerics & druids could be followers of the Valars' teachings.

Dr. Anomalous - I was certainly planning on Tolkienesque monsters (or at least those resembling them) being most common by far, but there should be plenty of room for rare abberations. Especially in the depths of Sauron & Melkor's old strongholds (even those "ruined" by the Valar in the First Age might still have a few deep, dark holes left over filled with all sorts of nasties).

SSquirrel - I don't actually have Unearthed Arcana (nor does anyone in my group) but the suggestions here have just put it on my "To Get" list.

AFGNCAAP - Ragadagast, of course! I wondered who King Elessar could have persuaded to head the college of wizardry. the Encyclopedia of Arda says his home was Rhosgobel, on the western borders of the Mirkwood, & as far as I know there's no record of him leaving ME. As yet I haven't decided on what canon events have happened no, something I should apply myself to I guess.
 

WARNING--This is a LONG post... but hopefully helpful to you.

Cool! Glad I could help!

BTW, this thread got me to pull out my nice, red hardcover copy of LotR to do some quick research on the events following the War of The Ring. Some of this stuff may be "d'uh"-level obvious, but it was a nice refresher to look over.

For example:
  • The 3rd Age officially ended in 3021 (Shire Reckoning 1421) with Frodo, Bilbo, Gandalf, Elrond, & Galadriel passing through the Grey Havens & into the West on Sept. 29th of this year. However, the Fourth Age Reckoning officially began on March 25th, 3021.
  • The family decended from Samwise's eldest daughter, Elanor, is the keepers of the Red Book of Westmarch. Faramir Took, son of Pippin, married Goldilocks Gamgee (one of Sam's daughters, & younger than Elanor by 10 years). Merry did marry, but there's no listing of heirs for him. (taken from Appendix C of LotR)
  • In year 61 of the 4th Age (Shire Reckoning 1482), Sam's wife Rose passed away. Later that year, Sam passed through the Grey Havens, & over the Sea (the last of the Ring-Bearers to do so).
  • In year 63 of the 4th Age (Shire Reckoning 1484), Merry & Pippin left the Shire. They visited Eomer, who died that year (Eomer's son Elfwine the Fair ruled afterward). Merry & Pippin died years later in Gondor.
  • In year 82 of the 4th Age (Shire Reckoning 1503), Faramir of Gondor (son of Denthor II, brother of Boromir, & husband of Eowyn) dies.
  • In year 120 of the 4th Age (Shire Reckoning 1541), King Elessar/Aragorn passed away, survived by Arwen, his son Eldarion & his daughters. After Aragorn's death, Legolas left at this time, taking Gimli with him.

Two years before the end of the 3rd Age (3021), Dain Ironfoot (Thorin Oakenshield's cousin & the King Under the Mountain) died alongside Brand, King of Dale (& descendant of Bard of Dale, Smaug-Slayer). Dain left his kingdom to his son Thorin (III) Stonehelm; Thorin Stonehelm was succeeded by Durin VII, but it is not clear when this occurred. King Brand of Dale left his kingdom to his son Bard (II).

After the War of the Ring, very few (if any) of the Elves of Lorien remained; while the Elves of Mirkwood (now known as the Wood of Greenleaves, or Greenwood) mostly remained.

Shire Events (noted in Shire Reckoning years--note that year 120 of the 4th Age = year 1541 in Shire Reckoning):
  • S.R. 1427--Will Whitfoot resigns as Mayor; Samwise becomes Mayor of the Shire.
  • S.R. 1432--Merry becomes Master of Buckland.
  • S.R. 1434--Pippin becomes the Took and Thain.
  • S.R. 1463--Faramir Took marries Goldilocks Gamgee.
  • S.R. 1476--Sam resigns after his seventh (& last) time as Mayor at 96 years old.

So, what does all of this mean? Well....
  • At the start of the 4th Age, Will Whitfoot is Mayor of the Shire. King Bard II rules Erebor (Laketown); Thorin Stonehelm is King-Under-the-Mountain. Eomer is King of Rohan; Faramir of Gondor is wed to Eowyn.
  • Five years after the start of the 4th Age, Sam is Mayor of the Shire. He's already married to Rose, & already has 4 kids (including his eldest, Elanor) when he first takes office. Pippin marries that year. King Elessar/Aragorn issues an Edict that Men are not to enter the Shire, making it a Free Land under the protection of the Northern Sceptre.
  • Faramir Took is born 3 years after Pippin's marriage. Goldilocks Gamgee is born a year later.
  • Merry becomes Master of Buckland a year after Goldilocks is born.
  • Pippin becomes the Took & Thain when his son Faramir is 4 years old.
  • Sam's eldest daughter Elanor marries Fastred of Greenholm 20 years after her little sister Goldilocks was born. The year afterward, the lands of the Westmarch are added to the Shire.
  • Three years after Elanor's marriage, her son Elfstan is born. The next year, Sam becomes Mayor for the 5th time. The year after that, Fastred is made Warden of Westmarch.
  • Faramir Took & Goldilocks Gamgee wed the year after Sam's sixth time as Mayor (approx. 12 years after Elanor's wedding).
  • Nineteen years after Faramir & Goldilocks wed is Sam's passage across the Sea.
  • Two years after Rose's death/Sam's departure, Merry & Pippin leave the Shire; King Eomer dies that year (his son Elfwine the Faiur takes over).
  • Nineteen years after Eomer's death, Faramir of Gondor dies.
  • Thirty-eight years after Faramir of Gondor's death, King Elessar/Aragorn dies, and his son Eldarion succeeds as King; Gimli & Legolas cross the Sea; Arwen leaves to Lorien & eventually passes away there.

As for direct relatives/decscendants of the Fellowship hobbits, there's:
  • The line of Faramir Took & Goldilocks Gamgee;
  • The descendants of Fredegar Bolger;
  • Any nephews/nieces of Pippin Took from his brother or sisters;
  • Any children of Merry Brandybuck & Estella Bolger;
  • The kids of Faramir Took & Goldilocks Gamgee;
  • The descendants of Fastred of Greenholm & Elanor the Fair (who eventually become of the Fairbairns of the Towers, Wardens of Westmarch);
  • Descendants of Harding of the Hill (grandnephew of Elanor & Goldilocks--grandson of their brother Frodo Gardner);
  • Any nephews/nieces of Elanor, Frodo Gardner, & Goldilocks from their 10 other siblings (Elanor was 1st/oldest, Frodo Gardner was 2nd, & Goldilocks was 6th; there are 13 children of Samwise Gamgee & Rose Cotton overall).

As for other (potential) notable descendants, there's:
  • The descendants of Thorin Stonehelm (KIng-Under-The-Mountain)--one of whom is Durin VII & Last, though unsure when Durin VII appears);
  • The descendants of Bard II of Erebor (Laketown);
  • The descendants of Faramir of Gondor & his wife Eowyn;
  • The descendants of Elfwine the Fair, King of Rohan;
  • Eldarion, King of Gondor, & his sisters (and their descendants);

There's many other possibilities as well. Look in Appendix C for hobbit relatives/descendants/family trees for other family members of Bilbo, Frodo, Sam, Merry, & Pippin. And there's always the descendants of other characters in the tales, such as other Mirkwood elves, descendants of the other few surviving dwarves from The Hobbit, the descendants of Barliman Butterbur (the innkeep of Bree's Prancing Pony), could use/ride one of the descendants of Bill the Pony, etc.

Going with the arbitrary 100 year mark, here's who'd be left:
  • King Elessar/Aragorn, Arwen, & their children
  • Eomer's son Elfwine the Fair & his family
  • Any children & grandchildren of Faramir & Eowyn
  • Gimli
  • Legolas
  • Harding of the Hills
  • Maybe some of Samwise Gamgee's children, his grandchildren, great-grandchildren, & possibly great-great grandchildren (and those of Merry & Pippin to boot)
  • Thorin Stonehelm & his descendants
  • The children & grandchildren of Bard II of Erebor
  • Radagast the Brown
  • Treebeard & the Ents (possibly the younger Quickbeam only)
  • Possible--Tom Bombadil & Goldberry
  • Unknown--Shadowfax (were the mearas horses long-lived/immortal?)
  • Unknown--Pallando & Alator, the Blue Wizards
  • Unknown/Possible--Descendants of Beorn
  • Possible--Descendants of Gwahir the Eagle
  • Possible--Old Man Willow
  • Unknown/Possible--Shelob (wounded, but maybe not dead)

And, FYI, the notable items of note that could very well still be around:
  • Anduril (in the hands of Aragorn or his line)
  • The Evenstar
  • The Ring of Barahir
  • The Crown of Gondor & Sceptre of the North
  • Sting (in Sam's family)
  • Bilbo's/Frodo's mail shirt (I don't think it was destroyed--just obtained by orcs)
  • Red Book of Westmarch (with Elanor the Fair's family)
  • Glamdring
  • Orcrist (Thorin Oakenshield's tomb)
  • The Arkenstone (Thorin Oakenshield's tomb)
  • Black Arrow (with the Kings of Erebor/Laketown, or in the remains of Smaug)
  • Aiglos (Gil-Galad's spear; last known to be kept at Rivendell)
  • Hadhafang (Elrond's sword [per movie, at least])
  • Pippin's Barrow-Wight knife (with Pippin's family)
  • Eomer's sword Guthwine (either with heirs or in his tomb)
  • Theoden's sword Herugrim (either with heirs or in his tomb)
  • The White Tree
  • The bows of Mirkwood (maybe even Legolas's Mirkwood Bow is in Lothlorien)
  • The elven cloaks of Lorien
  • Lembas bread
  • Maybe--A Lorien bow (of mallorn heartwood & with a strand of Galadriel's hair in the string)
  • Maybe--Boromir's sword
  • Maybe--The cloven pieces of the Horn of Gondor
  • Maybe--a few of the Palantirs (maybe powerless)
  • Maybe--The sword & mace (or flail, going by the movie) of the Witch-King
  • Maybe--The Red Arrow
  • Extreme maybe--The shards of the Staff of Saruman
  • Extreme maybe--The Phial of Galadrial
  • Extreme maybe--The now-powerless Nine Rings of the Nazgul
  • Extreme maybe--The now-powerless Seven Rings of the Dwarf Lords

Whew. That was a lengthy one! Hope this info helps you out some.
 

AFGNCAAP said:
[*]Bilbo's/Frodo's mail shirt (I don't think it was destroyed--just obtained by orcs)

The shirt was definitely not destroyed, it was shown to Gandalf and Aragorn outside the Black Gate by the Mouth of Sauron. Gandalf says something along the lines of "I'll take this in memory of our friend" (I don't have access to the books at work) which strongly implies that at the start of that final battle it was in Gandalf's possession but no mention is made of what happened to it after that as far as I recall.
 

AFGNCAAP said:
  • Bilbo's/Frodo's mail shirt (I don't think it was destroyed--just obtained by orcs)
That was recovered by Gandalf from the Mouth of Sauron. I think Sam ended up with it, actually--I'm pretty sure it's mentioned later, during the 'honoring the ringbearers' sequence.
  • Glamdring
Gandalf might have taken this with him when he left middle earth. Or maybe not--he could have left it with someone worthy. I'm pretty sure this isn't clarified.
  • The White Tree
Also, the tree Sam planted to replace the Party Tree is significant although I can't remember the name of it now (the Shire's the only place other than Lorien that they grow; this was part of Galadriel's gift)
  • Maybe--Boromir's sword
Boromir's sword is floating in an unsinkable elven boat in the Western Ocean. I suppose the boat could drift to shore somewhere. Frodo's boat is probably also floating out there (I think they pushed it back out after the split for Mordor). The third boat is probably still sitting on the shore near the Hill of Seeing.
  • Maybe--The cloven pieces of the Horn of Gondor
Definitely--As I recall, those were recovered in the book, too.
  • Maybe--a few of the Palantirs (maybe powerless)
At least 2 stones (of 9) are still around:
Isengard's (which should be fully functional)
Minas Tirith's (which will show you Denethor's self-immolation, unless you have a very strong will)
Minas Ithil/Morgul's stone was probably at Barad-dur, and crushed under tons of rubble. (or maybe not--they're much stronger than normal stone)
I think all other stones are flat out gone at this point, although I wouldn't be suprised to find that a North Kingdom stone was in the ruins of Angmar or Dul Gulder (Sauron's lesser fort near Mirkwood).
  • Extreme maybe--The Phial of Galadrial
I think this is actually mentioned (as lighting the way) when Frodo leaves middle earth
  • Extreme maybe--The now-powerless Nine Rings of the Nazgul
  • Extreme maybe--The now-powerless Seven Rings of the Dwarf Lords
Actually, only 4 of the Dwarf-rings still exist (the others were destroyed by dragons as I recall). And all 9 + 4 are probably buried in Sauron's throne room. (I always had this mental image of the dark lord looking like a super-pimp; he's got what 13 gold rings on? :D )

This is all from memory; I don't have a Sillmarillion, nor time to re-read it (darn) Hope this helps!
 

Errant said:
Wow. Thanks for the positive feedback.

SSquirrel - I don't actually have Unearthed Arcana (nor does anyone in my group) but the suggestions here have just put it on my "To Get" list.

AFGNCAAP - Ragadagast, of course! I wondered who King Elessar could have persuaded to head the college of wizardry. the Encyclopedia of Arda says his home was Rhosgobel, on the western borders of the Mirkwood, & as far as I know there's no record of him leaving ME. As yet I haven't decided on what canon events have happened no, something I should apply myself to I guess.

Actually I said Arcana Unearthed, the Malhavoc Monte Cook variant PHB. Very cool book and should also be on your "to get" list *grin*

Radagast>Did not leave Middle Earth. According to some other sources like the ROTK appendices, Unfinished Tales etc, Radagast had set aside the goals of assisting men by the end of the third age. He basically sounds like he becomes a hedge wizard/druid in the end and I believe his tale gets entwined with the Beornings, but I could be wrong. BTW The Beornings are an EXCELLENT example of using the Totem Warrior from Monte's Arcana Unearthed for the Bear totem (obviously).

The aforementioned Appendices of ROTK have a LOT of very useful info that runs close to the point you are talking about running your game. The info ends with Sam taking the last (really the last) boat from Middle Earth to the Undying Lands. He was also a ringbearer after all...even if for a short time.

Hagen
 

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