Highest AC

duelest

AC 8
NAC 5
DAC 5
Class 10
Defence fighting 2
Dodge 1
Imp Comb Exp 20
Defending Weopen 5
Dex + Int X
Anamated Shield 6
Haste 1

without looking into useing a ring of spell storing for some of the other bonuses

58+X

add goad and let everyone else kill the mob
 

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Raspen said:
duelest

AC 8
NAC 5
DAC 5
Class 10
Defence fighting 2
Dodge 1
*Imp Comb Exp 20*
Defending Weopen 5
Dex + Int X
Anamated Shield 6
Haste 1

without looking into useing a ring of spell storing for some of the other bonuses

58+X

add *goad* and let everyone else kill the mob

The items with * around them are not core, though.
 

Halfling Monk 1/ Cleric 19
- Domains Luck and Magic (Need A Deity)

starting stats Base +Mods

Str 6
Dex 19 + 5 inherent, +6 enhancement = 30
Con 8
Int 14
Wis 17 +5 inherent, +6 enhancement +5 Leveling = 33
Cha 8

10 Base
+1 size
+8 Armor, Bracers of Armor
+1 Dodge Feat
+5 Deflection, Ring of Protection
+5 Enhancement to Natural Armor, Amulet of Natural Armor
+10 Unnamed - +5 Defending Quarterstaff (2 ends here folks) :)
+5 Combat Expertise
+3 fighting defensively w 5 ranks in tumble
+4 Shield bonus, Shield Spell (Using Scroll)
+25 Insight, Moment of Prescience - Luck Domain :)
+10 Dex Mod
+11 Wis Mod (Monk Class Feature)
+5 Inherent Bonus to Natural Armor (Direct use)
+1 Dodge (Haste via scroll or potion)
= AC 104 :)

All core - Shield Bonus isn't actually a shield - So I'm thinking that works, if not is just AC 100
 
Last edited:

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