If an assumption is made that a Difficulty Class of 10 is used for an action where a talentless commoner has roughly a 50% chance of success...
what would be the highest total bonus/chance to this same action that a first level player character should be able to reach in your opinion (using class, race, skill, feat, and basic equipment only)?
One of the most important aspects of the game, to me anyway, is the gap between the skilled, the talented, and the untrained. So I'd like to see what others prefer to see be the upper limit of a heroic character at the very start of their journey.
My answer is if everything lines up and the character rolls an 18 for the ability, the highest base bonus at level 1 would be +10.
what would be the highest total bonus/chance to this same action that a first level player character should be able to reach in your opinion (using class, race, skill, feat, and basic equipment only)?
One of the most important aspects of the game, to me anyway, is the gap between the skilled, the talented, and the untrained. So I'd like to see what others prefer to see be the upper limit of a heroic character at the very start of their journey.
My answer is if everything lines up and the character rolls an 18 for the ability, the highest base bonus at level 1 would be +10.
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