Anyway, it makes me want to run a historical campaign set in the tumultuous "dark ages" after the fall of the Roman Empire but before the Middle Ages really got settled. But, in so doing there is no way to be both historically accurate and eliminate problematic elements. As an example, Vikings were both noble warriors that cared about their homes and families, and raiders, pillagers and slavers that descended on settlements like so many orcs.
So what do we do with that?
We? Who is this "we"?
For a game at your table, with your friends, the only "we" that matters are those people. The folks out here on EN World, or the gaming community at large, aren't an issue. You don't need our approval.
Have a talk with your players, find out what themes they are comfortable with, and how they would like potentially problematic issues dealt with, and go with that.