Hit Points for Armor

airwalkrr

Adventurer
The PH provides a pretty good baseline for determining the hp of weapons with the table in chapter 9, but it falls short of describing armor in a similar manner. Is a method to determine the hp of armor laid our clearly anywhere in the PH? If not, how do you usually determine the hp of armor in your campaign. Though I'm a scholar of medieval history, I claim ignorance to the true thickness of full plate mail and would think it different in different parts of the body anyway.
 

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In most cases, armor is being worn, so hit points aren't generally an issue - attended objects only take damage from a spell if the owner rolls a 1 on the save, and the object is selected from the list as the single item affected; and worn armor can't be sundered.

It's not often that hit points for armor come up, in play...

-Hyp.
 

Yea, but for that rare situation (and by "rare" I mean it has occured in my games at least a dozen times since 3e came out) that a 1 is rolled and armor is selected, how do you determine whether or not the armor is destroyed?
 

Even though you can't sunder worn armor, it's actually in the SRD (Combat, Special Attacks, Sunder).

Hardness: Varies by material. HP: Armor Bonus * 5

Then I'd probably use the version for shields when looking at the hardness/hp of magic armor (each +1 grants +2 hardness and +10 hp).
 





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