fett527 said:We'll have weapons that eventually become magic items because someone rolled a natural 20 9 times our of 10 when attacking Orcs. Orcsbane was born!
FungiMuncher said:
Now, this past week, another guy is hoping to start a new campaign. I would very much like to play a barbarian (and not a barbarian archer!). I ask how are we rolling hit points; he tells us that we need to roll for them reagrdless. I ask if there is ANY way I can get around rolling for hit points. He thinks for a while, and replies that I can spend a feat to allow me to take the average at each level. Well, I now have a new barbarian character, with the feat "Average Hit Points
S'mon said:
Ouch! That's cruel.
Assuming that's average-low hp (6 on d12) rather than average high (7), making it cost a Feat is pretty tough considering the option already exists in the DMG as a free choice. A feat that allows you to take average-high hp sounds rather nifty, though.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.