I hope this question hasn't bee posted before.
For most of the time I have been gaming I have been keeping track of the player's hit points during a game for them. This is not easy to do, as instead of telling a player that you took this much damage after describing the blow, spell, etc. you then have to explain how the character feels at that moment. Quite a few players over the years have disagreed with the idea at first, but after trying it once or twice they preferred that I keep track of the hit points of their character (at least during my games). It is a little extra work for the DM, but for me and the people I have played with it has been worth it. How do you handle hit points in your game, and why (if there is a why)?
For most of the time I have been gaming I have been keeping track of the player's hit points during a game for them. This is not easy to do, as instead of telling a player that you took this much damage after describing the blow, spell, etc. you then have to explain how the character feels at that moment. Quite a few players over the years have disagreed with the idea at first, but after trying it once or twice they preferred that I keep track of the hit points of their character (at least during my games). It is a little extra work for the DM, but for me and the people I have played with it has been worth it. How do you handle hit points in your game, and why (if there is a why)?