Fenris
Adventurer
Gothmog said:Steven, I go a little further than you do. I started a campaign 12 years ago in 2E, converted to 3E. The entire time, I have kept track of PC hit points, saves, AC, magic item abilities and plusses- basically anything that is numerical in nature. The PCs do not know how many HP they have, exactly what their AC is, what plus thir weapons are, etc. I did it to cut down on the meta-gaming and power-gaming two guys in my group used to engage in- but once we got used to it, all of my players perfer it. All they have in front of them is a sheet of paper with their history, gear list, feats, and skills. I have found it improves the quality of role-playing a lot when people don't have easy access to the numbers to distrac them. However, a word of caution- don't do this unless you know your players well and they trust you- it could easily backfire.
I ran my old 2ed campaigm like this, I even rolled the players damage for them so that they didn't know how much damage they had done to an opponent. My players really like it. I had one DM who ran a game that even passed up yours Gothmog. He ran a Champions game where the player rolled no dice whatsoever. We didn't even "create" characters. We had to verbally describe everything in a dossier and then the DM made the character from it. It was a great campaign. A lot of work for him but very liberating to not worry about any numbers at all.