[Hivemind] Remember -- the fish know

Problem is, the three people I wouldn't mind running for are all DM's! So they'll know the rules. Far better than I would. Plus they're all really good at creative use. (not in the bad way) Scary.
 

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I ran a module once. I read the mod in about 45 minutes beforehand. It went along pretty well, until halfway through I realized I hadn't looked at the map correctly. I'd allowed the PC's to go in a back door they wouldn't have been able to see. The mod said if they went in a guardian at the front door (skeleton of some kind) would move rooms to block them. (there were a couple different doors in the front, I think). He shouldn't have been able to get to that back area, but as I read the map wrong, he did.

It did result in a pretty funny moment though when the PC's were using a trap door. They should have come at it from above, moving a bed and then opening it to go down. As they were below it, they kept pushing it open and ramming it against the bed in which the necromancer is sleeping. I'm rolling and rolling for her to wake up, but I think she must have been in a coma. I finally said to myself "screw it, no more rolling, she wakes up!" I don't care how tired you are, a trap door slamming the bottom of you mattress wakes you up.
 
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Evening hive. yes, she did a good job on that mod. We all had a good time.

And I'm capable of moderating my powergaming depending on how much I want to mess with the DM's mind. So I would mess with orchid's mind as little as possible.
 




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