(Hivemind) Rule Zero Day

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it's CM4 Earthshaker! (forgot the exclamation point before :o :p )

it's a 1280 foot tall automaton run by gnomes and i think it's taken over by a bad guy intent on squashing his enemies. the thing's so big it has dungeon (-type) levels all through it's body

edit - at the beginning of mod, the Earthshaker is indeed taken over by bad guys. it was created in ages past and the gnomes had adapted it to steam power. the bad guy breaks in with an artifact gem that was it's original power source and can control the thing from just one area (the control room), as opposed to having to mantain the Earthshaker's operations from each section
 
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Tallarn said:
If I ever run a very high level game I am going to have Kaiju in it :D

High Level? Should I shouldn't be using them in my low level low magic campaign setting?

:D
 
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Crothian said:
What are "Fun Giant Rules" ?

There is Giant Monster Rampage
That sounds fun. And giant, which, pretty much fits my criteria. In case I wasn't clear:

Fun.
Giant Monsters.

:p

I thought it would be a hoot to play out a battle with the players operating the giant robot and trying to fight off some humungous dinosaur-thingie. Balsa-wood city models and whatnot.

Tell me more about GMR, please.
 


barsoomcore said:
Tell me more about GMR, please.

It's by Mystic Eye Games....

Other then that I can't find a thing. I don't have it or can I find a good description of it.
 
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Aha. Found it. They're now calling it Toy Battle System. Looks like great fun, though non-d20. Hm.

I'm pretty tempted. It looks like a hoot. I love the idea of being able to just grab a cool toy and define it in the game and use it.
 

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