Travel Guide by Agudo
Artwork copyright © 2003, Gordon R. Quigley
Chomping on some freshly made Hobbit bread dripping with butter. Agudo and his loyal companion Lady Hoot, the wise white owl. Were leisurely looking at the notices for today, when the Archmage of Light; saw one in particular that made him smile.
He snaps his buttery fingers, and a long yellow parchment appears.
“Strangely smelling of apple butter!”
To whom it may concern:
Allow me to introduce myself, I am Agudo and have been blessed to be an Archmage of the Light. Yet before I digress, back to your vacation.
I am so glad you have asked this question, for as a traveler of the Realms. I have been to many a high and low places of interests. Do to my continues studies of history, for my book called humbly enough.
{History of the Realms by Agudo}
With the backing of many places of higher learning, such as CandleKeep and the Halfling League of Economics; to just name a few. I have had the opportunity to go to some very exciting places.
(Not all safe mind you! But defiantly fun and adventures.)
Lets start with the Realm Faerun and more exactly the Swords Coast…..
The city of Baldurs Gate, started by a famous pirate of the same name. Once in this somewhat civilized city, (if I stretch the truth.) You will see a city port that is doing rather well for it self.
As you enter through the east gate, you will see one of my favorite place to stay at. That being the *Elf Song Tavern & Inn.* A large and clean place, yet with plenty of intrigue and adventures taking place.
(Some say you can here the voice of a haunting female Elf singing)
For your magical shopping needs, I recommend *Sorceress Sundries* plenty of magical items for sale. Such as scrolls, rings, necklaces, staffs hats, to a verity of potions. Thier is even an upstairs multi meeting room, and laboratory for the magically incline.
(But be careful for old man Ordulinian is not too particular on whom he rents it out to)
For those who seek the rough and tumble, I recommend the *Blushing Mermaid Tavern*
Not for the faint of heart, nor the good folk of the Realms. I had the miss fortune of going in there, and naively believing the woman I met; who said she wanted to show me a good time, was a tour-guide. Well let’s just say after jumping out the second story window, with barely my virtue; and good name intact. She…well…um… put it this way, its not called the Blushing Mermaid for nothing!
If you’re a spiritually high-minded person, a trip to the northern part of the city will do you good. For the *Shrine of the Suffering* is there, many people have been blessed by giving to the needy at that humble temple.
I for one enjoy a the culture of any city, and the best place to see that in Baldurs Gate is *Hall of Wonders* Full of Gnomish inventions and other Gond like things. A lovely girl named Alora, will be happy to guide you around. She may be one of the happiest Gnomes you’ll ever meet. But keep an eye on your coin purse, she has sticky fingers.
Yet if you get the chance to go to Baldur’s Gate, please stop of at an old collogues house of mine. Ragefast is his name, and he had this infatuation with Abela, the Nymph.
I want to find out if he got my letters, recommending that he set free the poor girl.
Now for the northern land….
Normally I would recommend going to *Neverwinter* but friends of mine who have gone there as of late. Say that the city is having some type of Plague. But nothing to be concerned about. I have heard BlackStaff himself is working on it.
If you seek wield and un-tamed, then no place comes closer as *Ice Wind Dale*
Like the name sounds….. bring a heavy coat! This hostile land is famous for its forbidding tundra’s, and deadly tribes and creatures, of many different races.
But the land does have a well-known Ranger, better known as Drizzet. He is as good as a soul can get. You’ll know him by his dark Elvin features and good nature, if you ever have the pleasure of meeting him.
(Oh! And his pet cat doesn’t bite trust me.)
If you go by boat, then you may end up in one of the small ten towns that dot the seacoast. {More like villages} if you see more than a couple dozen people, then you’re having busy day.
Now sadly the ten towns is more a word then fact, do to constant struggle for survival. Many town are destroyed by tribal attacks, or lack of food, do to the heavy winters.
Yet every so often ,a new batch of brave adventures show up; to set up a colony in one of the ruined places, to start it all over again.
(Easthaven)
One such place is *Easthaven* probably one of more well known towns, do to the famous battle that took place there, awhile back. A temple of Tempus, probably the biggest structure in town, do to its hand crafted pillars and rock walls. It is often the destination of pilgrims, who seek inspiration from the heroes buried there.
The best, and only place to stay is *Snow Drift Inn* like the town a simple place but it has a warm fire to rest by. If your hungry or in need of a good drink, then the next and once again, only palace in town is *Winters Cradle Tavern*
Good local delicacies, and place to get to know the town folk.
If you need supplies then head over to *Pomab’s Emporium* The manager is rather snidely, and may I say greedy fellow, from Calmeshan. He proclaims that he is doing this town a favor for being there. But it seems to me, it’s the other way around! Never the less it the only place to get the basic necessities. That’s why its a bit pricey as well.
(Kuldoahar)
Now if you take the long land route, through the rough very tall and dangerous mountains; you’ll come upon a Druid paradise called *Kuldoahar.*
A giant and I do mean “Giant Tree” that sits in the heart, of this mountainy winter wonder land. But whats more remarkable is the tree is always bathed in spring like weather. Green grass for nearly surrounds the place, for an hour walk in any direction.
Not surprisingly, a group of Druids have set up a town at the base of the tree. Some of the more interesting places to stop at is the *Temple of Ilmater,* very serine, and one of the better places to go to for medical attention. The next place for any adventure to stop at would be *Root Cellar* good food and drink abounds there, plus all the locals stop by for gossip and friendship.
For sleep the *Evening Shade* dug into the base of the giant tree. A rather fun place to stay, for those who long to live in a tree house. The Innkeeper Aldwin, who if I may say, a rather grumpy halfing if you ever met one. The barmaid Amila, back in the Root Cellar tavern will be the first to tell you. How odd it is that Eidan the original owner of the inn, just left town and gave it that shifty Halfling.
Take the time to stop off at *Conlan’s Smithy* shop, he does a fare job on any weapons, and has been known to enchant a few; if you give him the right materials. You will also see a strange sight, sitting on one of the higher ledges of Kuldohar. A boat like contraption, made by a loveable fellow, who introduces himself as Oswald.
I let you in on a little secret, if your brave of heart, and a little crazy on top. Oswald will take you flying in that thing. That’s right! In the air! He some how uses hot air, and other materials in a large leather sack, to make it rise up.
(For me I need a couple of drinks, before I take him up on it)
(Dorns Deep)
If you fly as mentioned above, or more intelligently walk over several mountain ranges. You will with in a week or more, come upon *Dorn’s Deep* A Dwarfen city with roughly fifty thousand or so of these “tunnel loving dwarfs.” Their good traders, and they have some of the best armor, and axes this side of continent.
If they take a strong liking to you, they may take you through the deepest part of the dwarfen labyrinth. To the *Glacier Temple* of wonders. I had the privilege myself, and may I say it’s stunning! You get to see the height of dwarfen kind craftsmanship. Using ice, rock and strange magical machinery. They have what they call an aquarium, full of the most exotic see life ever seen.
(The Severed Hand)
My next recommendation for you, is about two and half days away from Dorns Deep.
An brave colony of Elves have set up a fortress, in a valley between to mountain ranges.
The leader of the fare folk, is an Archmage Elvin lord, respectively named Larrel.
These Elvis are more open minded to outsiders, than the others of their kind, in fact they encourage trade.
Do to hostile region, supplies are always in need.
When you arrive make your way up a couple of levels and shop in an authentic Elvin store. Run by *Lehland* the store named after him as well. This charming Elf, will sale you some of the more exotic merchandise around.. Don’t be shy about acquiring the hard to find Elvin clothing, and jewelry.
For a restful sleep stay at their *Hospice*, run by an Elvin mother and daughter. The young girl Seriha is always running around in there, helping her mother; and one of the sweetest children I have ever met.
Many wizards make the long trek, to study at the Elvin fortress, for it is a great honor and opportunity to learn from an Elvin Lord like Larrel.
(The only warning I want to give, is that outside the fortress, they have had lots of Goblin sighting there of late. But I am sure its nothing to worry about ,they can handle it.)
Well This is all the time I have for now, yet as soon as I am done shopping I will leave more for you choose from.
Your friend in the Light Agudo and Lady Hoot.
(Finally I beat Volo in recommending places to travel)