Blue said:For example, in my campaign they are truly age-immortal, but eventually feel a Tolkien-esqe call because there are only so many elven souls to go around and they may need to die before any new elves are born.
*yoink*
Blue said:For example, in my campaign they are truly age-immortal, but eventually feel a Tolkien-esqe call because there are only so many elven souls to go around and they may need to die before any new elves are born.
Kintara said:The mods have told us not to talk about the whole BMI thing.
Anyway, yeah, it's hard to say what these stats mean without context. But I do like the look of the Accuracy power. It's generally useful to any class, but still seems to fit the Elven style. I wonder how many feats and acquired powers they are planning for each race....
Will said:As an aside, the book 'Ancient Inventions' is pure awesome, and really inspires for some of the technology you might see in historic games, particularly if you start dosing in magic.
Romans, for example, had obstetric equipment unmatched until the last century or so. Ancient Indians had cosmetic surgery and dissolvable sutures (made of ant heads... weird, but it worked).
It's worth reading to fill your head with bizarre ideas of what you might find in a gnome dungeon, or whatnot...
Well, we actually don't know what the Elf and Eladrin can get later on with racial feats and powers. Heck, we don't even know what the Eladrin start with, yet.broghammerj said:I sort of miss some of the old crazy bonuses such as immunity to ghoul paralysis, ability to find secret doors, etc. I can remember some times when those had a real impact on the game. Perhaps it's my nostalgia talking.