Holiday Themed Sessions

I have long had the desire (but, unfortunately, not the time) to run a Christmas-themed session as follows: in keeping with such films as The Santa Clause, "Santa" is a template that can only be possessed by one individual, who is chosen by the previous Santa to take over. For my adventure, the mantle is passed to a mind flayer who deceived the prior Santa into thinking he was at the top of the "nice" list. After acquiring the template and all of its powers (limited time stop enabling him to visit every house in the world in one night, ability to enter any dwelling through the chimney, detect sleeping/awake and detect good/bad at will, etc.) the mind flayer imprisoned the prior Santa deep under the toys workshops in the now dark and corrupt North Pole. The PCs are recruited by an elf who narrowly escaped, who begs them to rescue the "real" Santa before Christmas Day, at which time the mind flayer Santa would have unrestricted access to the tasty brains of anyone with a chimney and the time to eat them all. The PCs have to fight their way through the protections and guards the mind flayer Santa has put in place around the North Pole (snowmen, flying dire reindeer, animated Chrismas trees - beware their tinsel snare and ranged ormanent barrage!) before the showdown with the big bad Santa.

I've always enjoyed the image of a mind flayer in a Santa suit, with a big belly and his tentacles covered in a bushy white beard.
 

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I've run a horror-esque game on or around Halloween for the last 5 or 6 years, now.

Just after Xmas 2003 I ran a session that was a homage to the classic "It's A Wonderful Life". I'm in the middle of doing the story hour of that very session right now :)
 

Our GM ran us through this year's Halloween adventure tonight. (Well, technically, last night now. :eek: ) We're currently doing the 3.5 version of ToEE and the characters had gone back to Verbabonk at the end of the last session. On our way back we were attacked at night by a Flesh Golum (Franky's Monster). Later that same night we were attacked again, this time by a pack of Dire Wolves. (Two were Werewolves.) One of the Werewolves got away and we tracked it back to a wizard's tower. Found it on the top floor and started fighting it, to discover it was not alone. There was a chain weilding spell caster up in the rafters. (Turned out to be a Vampire. But he got away.) All that was missing was a Mad Scientist! And maybe a hunchback.
 

This Halloween season, I ran a darker-than-average game for my Eberron group - a murder mystery with a decaying old mansion, drained corpses and an animate gallows. It was great fun.

And last New Year's Eve, of all days, I scared the crap out of my players with Tammeraut's Fate. I intend to do the same thing this year with the Tomb of Horrors :]

Demiurge out.
 

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