Hi all,
I have a paladin in my group who will be questing for a Holy Avenger blade in a few levels time (he is 12th and I plan to make the possibility available at around 15th-16th level).
At any rate, I was having a look at the weapon's description, and it mentions that the sword creates a spell resistance field in a 5- foot radius.
Now, we use a battlemap for most combats and this is where I have a problem. A PC fills one square, and a 5-foor radius implies that this effect extends into the other 8 squares around him. However, this is then a 15-foot diameter, not the 10-foot diameter that the sword creates (from the 5-foot radius).
How should I let this effect work? Should the PC pick one of the four 'intersecting' points every round that the effect emanates from (thereby including the square he occupies in addition to the other three) or is there a better solution? I understand that this will not be a problem unless there is one or more adjacent allied PC's, but I was wondering if there was another way.
(This is almost as annoying as the diagram for the Burning Hands spell, where they have the caster standing on the line that separates two squares, not actually occupying a square *sigh*)
Many thanks in advance for your help!
I have a paladin in my group who will be questing for a Holy Avenger blade in a few levels time (he is 12th and I plan to make the possibility available at around 15th-16th level).
At any rate, I was having a look at the weapon's description, and it mentions that the sword creates a spell resistance field in a 5- foot radius.
Now, we use a battlemap for most combats and this is where I have a problem. A PC fills one square, and a 5-foor radius implies that this effect extends into the other 8 squares around him. However, this is then a 15-foot diameter, not the 10-foot diameter that the sword creates (from the 5-foot radius).
How should I let this effect work? Should the PC pick one of the four 'intersecting' points every round that the effect emanates from (thereby including the square he occupies in addition to the other three) or is there a better solution? I understand that this will not be a problem unless there is one or more adjacent allied PC's, but I was wondering if there was another way.
(This is almost as annoying as the diagram for the Burning Hands spell, where they have the caster standing on the line that separates two squares, not actually occupying a square *sigh*)
Many thanks in advance for your help!