demonsquidgod
Explorer
Greetings,
My player wants to run a combination druid and artificer. The idea is that a group of wood elves have embraced arcane magic to build a civilization that can live in harmony with nature. One of the big things is to have an armorer who can use their battlesuit thing while wildshaped.
The player is struggling to come up with a build that functions well and can pull its weight next to our barbarian and hexblade sorlock. We're now on the third iteration of this build.
I offered that I could happily houserule some things if it led to greater synergy or fun, but player isn't sure what should be changed. Player isn't that experienced with 5e and would accept some advice I think but doesn't want me to build it myself.
What houserules or homebrew do you think would make this awkward multiclass shine?
My player wants to run a combination druid and artificer. The idea is that a group of wood elves have embraced arcane magic to build a civilization that can live in harmony with nature. One of the big things is to have an armorer who can use their battlesuit thing while wildshaped.
The player is struggling to come up with a build that functions well and can pull its weight next to our barbarian and hexblade sorlock. We're now on the third iteration of this build.
I offered that I could happily houserule some things if it led to greater synergy or fun, but player isn't sure what should be changed. Player isn't that experienced with 5e and would accept some advice I think but doesn't want me to build it myself.
What houserules or homebrew do you think would make this awkward multiclass shine?