homebrew for critique and advice: extra spirit totems for the circle of the shepherd druid

miraneja

First Post
these are obtianable when the players comes across one of these spirits in the world and interact with them. If those interactions go well the spirits might pass their power along to the druid.

Squirrel: while in this aura each creature of your choice within the aura gains advantage on dexterity saving throws and checks. Additionally these creatures also get a bonus to initiative equal to half your druid level. Obtainable at 6th level

Fox: you gain advantage on intelligence saving throws and checks with the fox cunning. And you can chose one willing creature within the aura to grant them the ability to cast disguise self on themselves. Obtainable at 6th level

Scorpion: all creatures within the aura are immune to poison. Additionally any creature within the aura that you choice does extra poison damage equal to half of your druid level. Obtainable at 6th level

Hare or cheetah: each creature of your choice within the aura increases their movement speed by 30 feet while in the aura. In addition these creatures can use their bonus action to dash. Obtainable at 6th level

Elephant: the spirit of the elephant grants advantage on all constitution and strength saving throws and ability checks. Obtainable at 4th level.

Wolf: all creatures that you chose within the aura have advantage on wisdom (perception) checks and advantage when trying to track a creature. In addition these creatures gain advantage on attack roles if any of it’s allies is within 5 feet of the target. Obtainable at 2nd level

Elk: all creatures of your choice within the area gain advantage on constitution saving throws and are immune to being frightened. In addition the spirit grants you the ability to cast calm emotions within the aura. Obtainable at level 4

Salmon: all creatures of your choice within this aura will be able to jump great distances 1,5 times their normal distance. In addition all these creatures will have advantage on wisdom saving throws and ability checks. Obtainable at 2nd level

A sidebar on the salmon: this is based on Irish stories where they often talk about the great heroic salmon leap and there is a salmon of wisdom.
 
Last edited:

log in or register to remove this ad

Remove ads

Top