doctorbadwolf
Heretic of The Seventh Circle
That’s a hard sell, for me. While there absolutely should be a magical subclass, the base class also absolutely does not need to pretend magic users don’t exist.The guided strike allowing cantrips can be a full class ability. The elemental aura, whatever it ends up looking like might, and I agree with Tony, be better as a subclass ability. I was personally think that the cantrip cast would a complete action sacrifice, combined with the Marshal's BA, but that the effect could be sexy enough to make the cost worth spending in the right circumstance.
I also don’t think I’d want cantrip granting to ever cost an entire action, outside of costing an attack and only having 1 attack per action before level 5.
I’d rather “nerf” granted cantrips to “cast without the benefit of ‘at higher levels’ upgrades.” Or something.
Absolutely.I be ok with an arcane subclass, I think there's some very cool stuff we could do with that.