dougmander
Explorer
Here's one DM's story of getting a homebrew into publishable shape:
I started putting PDFs of what would eventually become Northern Crown on the web for free as early as 1998 or so. Writing up my homebrew to share it with other DMs forced me to maintain a certain standard of clarity and consistency that I could have handwaved past if I'm was just winging it with my own gaming group. I thought I was done at that point. But I later found that "written up" is a long way from "publishable" when I started working with a real editor (shout-out to Michelle, yeah!). That was a two-year, painstaking process, and I still got some of the monster and NPC stats wrong (skill points, BAB, that sort of thing). So I guess my point is that moving the ball downfield that last ten yards from written-up to publishable was pretty taxing and not something I'd care to do again anytime soon.
For my own D&D homebrew (World of Generica), it's more fun to wing it off of hastily written notes and maps in a coffee-stained notebook. Been running the campaign for over ten years and it's still pretty sketchy, meaning flexible. Publishing something, on the other hand, is like sticking a butterfly to board -- pretty, but static.
I started putting PDFs of what would eventually become Northern Crown on the web for free as early as 1998 or so. Writing up my homebrew to share it with other DMs forced me to maintain a certain standard of clarity and consistency that I could have handwaved past if I'm was just winging it with my own gaming group. I thought I was done at that point. But I later found that "written up" is a long way from "publishable" when I started working with a real editor (shout-out to Michelle, yeah!). That was a two-year, painstaking process, and I still got some of the monster and NPC stats wrong (skill points, BAB, that sort of thing). So I guess my point is that moving the ball downfield that last ten yards from written-up to publishable was pretty taxing and not something I'd care to do again anytime soon.
For my own D&D homebrew (World of Generica), it's more fun to wing it off of hastily written notes and maps in a coffee-stained notebook. Been running the campaign for over ten years and it's still pretty sketchy, meaning flexible. Publishing something, on the other hand, is like sticking a butterfly to board -- pretty, but static.