Cadfan said:Give me a gnome who can build himself a steam powered hammer and wears high tech goggles and boots, and I'll be a happy gnome player.
Let's see, where to begin. In my current campaign (homebrew world) the gaming group is based in the city of Napradic, a gnomish city that is part of a technocratic confederation of city states on an island off of the main continent. Think Madagascar in size. The gnomes are actively involved in running an underground railroad operation in the dwarven xenophobic, monotheistic, theocratic empire.KrazyHades said:So please tell me whether you even actually used them in a major way, be it through a character (as a player) or as a society (as a DM).
Whizbang Dustyboots said:If you don't like elves, it's a campaign choice and a matter of personal preference.
If you don't like dwarves, it's a campaign choice and a matter of personal preference.
If you don't like half-elves, it's a campaign choice and a matter of personal preference.
If you don't like half-orcs, it's a campaign choice and a matter of personal preference.
If you don't like halflings, it's a campaign choice and a matter of personal preference.
If you don't like gnomes, clearly WotC should remove them from the PHB.