UniversalMonster
Explorer
Hello Enworlders. I’m not very active on Enworld of late but I started hanging around a lot more often again recently. I really wanted to join a play by post campaign ( I ran one called the Perilous last year that worked out pretty well, but around the Holidays I got overwhelmed (amongst other things we bought our first house and there was a lot of stuff going on at work) and it sort of sputtered out. This was entirely my fault. It did last for a good few months, though.
I had this idea for a new campaign- a low-level (ECL 6) planar campaign. I like both standard characters and unusual characters that have level adjustments-- templates and other unusual character types (so-called ‘monster-races’, Eberron races, and non-standard classes such as the ones in the Miniatures Handbook) would be welcome. I’m not that familiar with the Forgotten Realms or Greyhawk or any of the published settings so I’d rather not have to deal with any of that. On the plus side, you won’t need more than a couple of paragraphs or so of character background to play in this game.
The setting is a planar planetoid- a large island-sized chunk of wilderness set adrift high in the Outlands called Honeymarsh. Residents and visitors must use airships, winged mounts, or flight-magic of some sort to reach Honeymarsh from the mainland a mile below. There is only one settlement- a small village of artisans and craftsmen who specialize in honey (from the giant bee population indigenous to the island), training winged mounts, distilling elemental-water and orchard-farming. And there is also the Academy- an adventurer’s guild formed by a wealthy patron, who happens to have been one of the original party of adventurers who discovered the place.
On the topside of Honeymarsh there are foothills and a small ridge of sheer cliffs and strange peaked rock formations that form along one edge. At the edge of the foothills is a copse of jungle-like trees called the Hivewood. The Hivewood is so named because of the indigenous giant bees found when the Honeymarsh was first discovered.
A freshwater river wells forth from somewhere in the deeper regions of the Hivewood and spills it’s way along a cascading series of valleys and eventually flows in a brilliant cascading waterfall that spills down over the edge of the floating island. At the center of the island, the river stalls and forms a small lake surrounded by swampland.
Your characters will be a class of students at the Honeymarsh Academy.
Character submission guidelines in next post.
I had this idea for a new campaign- a low-level (ECL 6) planar campaign. I like both standard characters and unusual characters that have level adjustments-- templates and other unusual character types (so-called ‘monster-races’, Eberron races, and non-standard classes such as the ones in the Miniatures Handbook) would be welcome. I’m not that familiar with the Forgotten Realms or Greyhawk or any of the published settings so I’d rather not have to deal with any of that. On the plus side, you won’t need more than a couple of paragraphs or so of character background to play in this game.
The setting is a planar planetoid- a large island-sized chunk of wilderness set adrift high in the Outlands called Honeymarsh. Residents and visitors must use airships, winged mounts, or flight-magic of some sort to reach Honeymarsh from the mainland a mile below. There is only one settlement- a small village of artisans and craftsmen who specialize in honey (from the giant bee population indigenous to the island), training winged mounts, distilling elemental-water and orchard-farming. And there is also the Academy- an adventurer’s guild formed by a wealthy patron, who happens to have been one of the original party of adventurers who discovered the place.
On the topside of Honeymarsh there are foothills and a small ridge of sheer cliffs and strange peaked rock formations that form along one edge. At the edge of the foothills is a copse of jungle-like trees called the Hivewood. The Hivewood is so named because of the indigenous giant bees found when the Honeymarsh was first discovered.
A freshwater river wells forth from somewhere in the deeper regions of the Hivewood and spills it’s way along a cascading series of valleys and eventually flows in a brilliant cascading waterfall that spills down over the edge of the floating island. At the center of the island, the river stalls and forms a small lake surrounded by swampland.
Your characters will be a class of students at the Honeymarsh Academy.
Character submission guidelines in next post.
Last edited: