Honeymarsh Academy (planar D&D)(closed..!)

Arvin Dargor - Human/Half Green Dragon, Ranger 3

I've never tried this PbP before, but I'm game.
Background is a little sketchy, but here goes.

Arvin is the son of a rural tavern wench, who was seduced one night by a mysterious stranger. The stranger was a green dragon in disguise. When Arvin was born, the human villagers ran her out of town. She survived in the wilds, and raised Arvin as a Ranger, and instilled in him a hatred of dragonkind.

Secret: Arvin and his mother would have died in the wilds, had Arvin not been secretly getting assisstance from his father, who was observing them the whole time. While Arvin still publicly espouses his hatred of dragons, he admires his father. If his mother ever found out the truth, she would be crushed.

Arvin Dargor: Male Human Rgr3; Medium Dragon (augmented humanoid)
Alignment: Chaotic Neutral
Deity: Fharlanghn
Size: Medium
Speed: 30
Age: 16
Ht: 6'2"
Wt: 232 lbs.
Eyes: Green

Str: 24(+7) [16 base]
Dex: 16(+3) [16 base]
Con: 17(+3) [15 base]
Int: 14(+2) [12 base]
Wis: 15(+2) [15 base]
Cha: 12(+1) [10 base]

HP: 27 (3d8 + 9)

AC: 22 (10 + 3 dex + 4 natural + 5 armor); Touch: 13; FF: 19
Saves:
Fortitude: +6
Reflex: +6
Will: +3

Init: +7 (3 dex + 4 misc.)

Base attack/Grapple: +3/+10

Attacks:
+10 Two-Weapon (primary) (1d6+7;19-20/x2, Masterwork short sword)
+10 Two-Weapon (secondary) (1d6+3;19-20/x2, Masterwork short sword)
+10/+10 Primary Natural (1d4+3;20/x2, 2 Claws)
+5 Secondary Natural (1d6+7;20/x2, Bite)
+7 Thrown (1d6+7;20/x2, Masterwork javelin(Thrown));
"Medium Dragon (augmented humanoid); CR 5;
HD 3d8+9; hp 27;
Init +7; Spd 30 ft/x4;
AC 22 (+5 armor, +3 dex, +4 natural), touch 13, flat-footed 19;
Base Atk/Grapple +3/+10;
Full Atk +10 Two-Weapon (primary) (1d6+7;19-20/x2, Masterwork short sword), +10 Two-Weapon (secondary) (1d6+3;19-20/x2, Masterwork short sword), +10/+10 Primary Natural (1d4+3;20/x2, 2 Claws), +5 Secondary Natural (1d6+7;20/x2, Bite), +7 Thrown (1d6+7;20/x2, Masterwork javelin(Thrown));
AL CN; SV Fort +6, Ref +6, Will +3;
Str 24(+7), Dex 16(+3), Con 17(+3), Int 14(+2), Wis 15(+2), Cha 12(+1);

Skills:
Climb +13
Hide +9
Jump +13
Knowledge (geography) +8
Listen +8
Move Silently +9
Search +8
Spot¹ +8
Survival +8.

Feats:
Improved Initiative
Two-Weapon Defense
Weapon Focus - Shortsword

Languages:
Common
Draconic
Sylvan

Equipment:
2 x Masterwork Shortsword
Mithral Shirt +1
Masterwork Javelin
50' hemp rope w/ collapsible grappling hook
Backback
Adventurers Clothes
 

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I'm working on an afflicted lycanthrope character, probably a were-wolf. Could the whole alignment changing thing be waved but I can keep the inner conflict? Because I like the conflict angle but I don't like the possibility of being turned permanently evil and thus having to leave the party or the like.
 

Any more room in this? Or should I just submit a character?

Hi Peter, I was wondering what happened to you. :) Glad to hear that you got all your stuff all sorted out. Hope the move went well.

Just Curious: What would the LA be on an Imp or a Quasit?
 
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My mostly done Githyanki. Hope I've submited him in time. Changed class to Warmage since our group needed arcane support.

Code:
[b]Name:[/b] Alek (or Alle'Ahkrham in Githyanki)
[b]Class:[/b] Warmage 4, ECL 2
[b]Race:[/b] Githyanki
[b]Size:[/b] Medium
[b]Gender:[/b] Male
[b]Alignment:[/b] Neutral Good
[b]Deity:[/b] 
 
[b]Str:[/b] 10 (+0) [b]Level:[/b] 4 [b]XP:[/b] 0
[b]Dex:[/b] 18 (+4) [b]BAB:[/b] +2 [b]HP:[/b] 4d6+4=19
[b]Con:[/b] 13 (+1) [b]Grapple:[/b] 0 [b]Dmg Red:[/b] -/-
[b]Int:[/b] 18 (+4) [b]Speed:[/b] 30' [b]Spell Res:[/b] 9
[b]Wis:[/b] 12 (+1) [b]Init:[/b] +4 [b]Spell Save:[/b] - 
[b]Cha:[/b] 17 (+3) [b]ACP:[/b] 0 [b]Spell Fail:[/b] 0%
 
[b]Base Armor Shld Dex Size Nat Misc Total[/b]
[b]Armor:[/b] 10 +5 +0 +4 +0 +0 +0 19
[b]Touch:[/b] 14 [b]Flatfooted:[/b] 15
 
[b]Base Mod Misc Total[/b]
[b]Fort:[/b] 1 +0 +1
[b]Ref:[/b] 1 +4 +5
[b]Will:[/b] 4 +1 +5
 
[b]Armor Bonus Dex ACP ASF Weight Cost[/b]
Mithril Shirt +1 +5 6 0 10% 10lb 2100gp 
 
[b]Weapon Attack Damage Critical Range Weight Cost[/b]
Spear +2 1d8 x3 6lb 2 gp
Light Crossbow +6 1d8 x3 80ft. 4lb 35 gp
bolts, crossbow (20) 2gp 2lb 
 
[b]Languages:[/b] Common, Celestial, Fiendish, abyssal
 
[b]Abilities:[/b] Darkvision 60 ft, Spell resistance 9 
 
3/day blur, mage hand, daze
 
[b]Feats:[/b] Cosmopolitan (bluff), Practiced Spellcaster
 
[b]Spells DC= 14+spell level Caster level 6[/b]
 
0/6 1/7 2/4*
*A warmage knows all spells on his class list, and may cast without preparing them ahead of time.
Warmage Edge= All damaging spells are granted a bonus on damage = to Alecs Charisma modifier (+3)
 
[b]Skill Points:[/b] 42 [b]Max Ranks:[/b] 7
 
[b]Skills Abil Ranks Mod Misc Total[/b]
Bluff Cha 7 +3 =10
Concentration Con 7 +1 =8
Diplomacy Cha 3.5 +3 =6.5
Knowledge (arcana) Int 7 +4 =11
Disguise Cha 4 +4 =8
Spell Craft Int 7 +4 =11
 
 
[b]Equipment: Cost Weight[/b]
Backpack 2gp 2lb
Bedroll .1gp 5lb
Belt Pouch 1gp 2lb
Courtier Outfit (w/adornments) 80 gp *in dorm*
Exporer's Outfit 10gp 8lb
Hat of Disguise 1,800 gp
Rations (4 days) 2gp 4lb
Waterskin 1gp 4lb
 
[b]Total Weight:[/b] 29lb [b]Money:[/b] 
 
[b]Lgt Med Hvy Lift[/b]
[b]Max Weight:[/b] 38lb 76lb 115lb 230lb 
 
[b]Age:[/b] Gith equivalent 22 years
[b]Height:[/b] 6' 2 in
[b]Weight:[/b] 116 lbs
[b]Eyes:[/b] Brown
[b]Hair:[/b] Blonde/ Gray
[b]Skin:[/b] lightly tanned/yellow

Appearance While using his hat of disguise, AAlec appears as a tall striking young human male. Bookish perhaps, but striking.

Background When one think of Githyanki, a few things come to mind; flights of red dragons, shimmering blades of silver, and line upon line of feirce armies. Alec however resembles none of these things. First son to the Mar'ethek line of Githyanki, Alec is the product of too much celestial meddeling, specifically by gaurdinials.

While still a wee egg, Alecs mother (a relatively well to do weapons transporter between Tiamat and Vlaakith the whatever) Lady Mar'ethek was given the opportunity of betrayel against her people and her queen if a crucial cache of weapons headed in the wrong direction, specifically away from the Abashi troops it was meant to reinforce. Quite contrary to the Githyanki way, Lady Mar'ethek agreed and made off with a prime worlds ransom in gold, more then enough to steal away from her people and set herself up as a Golden Lord of Sigil's elite upper class of power-brokers. In an urge of spite, she also theived Alecs egg from the incubation chambers, intent on not being a sole githyanki in a big cosmos. Unfortunately for our coniving githyanki, the individuals weren't quite finished with her. The Gaurdians, who sponsored Mar'ethek's first betrayel, had a tool within Sigil they knew they could manipulate. Sometimes the Gaurdian operatives just needed a safe place to rest between subterfuges, or the occassional potent weapon, but over time their influence grew; and much to the githyanki matrons apprehension seemed to be taking hold of young Alec. Over time the young gith grew to appreciate and then idolize the sect, it wasn't much longer before before his mother (reluctantly would be an understatement) agreed to allow Alec to join the sect. He's a almost unknown success story of the Gaurdians, who were glad to sponsor his enrollment into Honeymarsh. With the requirement that he keep his heritage a secret of course, never know whose agents might be out there, espescially with the bounty on the gith families heads.

Personality: Alec takes to intrigue almost as well as the sect that he idolizes, so well that he has practically created a personality to go along with the disguise created by his magic hat. A spoiled noble to the other members of the academy, underneath all the pretense Alec posses a heart of gold.

The prequisite secret of course is that Alec is a Githyanki and not human, which the rest of the planes believe him to be.
 
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Tinner said:
I've never tried this PbP before, but I'm game.
Background is a little sketchy, but here goes.

Arvin is the son of a rural tavern wench, who was seduced one night by a mysterious stranger. The stranger was a green dragon in disguise. When Arvin was born, the human villagers ran her out of town. She survived in the wilds, and raised Arvin as a Ranger, and instilled in him a hatred of dragonkind.

Secret: Arvin and his mother would have died in the wilds, had Arvin not been secretly getting assisstance from his father, who was observing them the whole time. While Arvin still publicly espouses his hatred of dragons, he admires his father. If his mother ever found out the truth, she would be crushed.

Arvin Dargor: Male Human Rgr3; Medium Dragon (augmented humanoid)
Alignment: Chaotic Neutral
Deity: Fharlanghn
Size: Medium

This character looks awesome but I am a bit confused. Is it meant o be a half-Dragon? Or where can I find the augmented humanoid thing you are using...

Well, in any case I think it will be fine. You are in! Game starts tomorrow or tonight.
 
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Mithran said:
I'm working on an afflicted lycanthrope character, probably a were-wolf. Could the whole alignment changing thing be waved but I can keep the inner conflict? Because I like the conflict angle but I don't like the possibility of being turned permanently evil and thus having to leave the party or the like.

You can indeed drop the alignment change problem!
 

Lobo Lurker said:
Any more room in this? Or should I just submit a character?

Hi Peter, I was wondering what happened to you. :) Glad to hear that you got all your stuff all sorted out. Hope the move went well.

Just Curious: What would the LA be on an Imp or a Quasit?

Thank you! There is still room. However, I'm not sure about imps and quasits. Neither the Imp or Quasit has an official level adjustment, which makes them hard to work with as a player-race. You might wish to try playing a Mephit though if you are looking for something close.
 

OK, I think we are almost ready!

Alek (Kohbiels Githyanki Warmage) and Arvin (Tinner's dragon ranger guy) are in.

If Lobo or Mithran submits guys tehy will probably make it in, but otherwise we are ready to go! Thanks... Look for the first post in the 'Playing the Game Forum' soon. This will become an OOC topic area for the game.
 


Ok, see attached for artists concept of Honeymarsh. :)

Edit: (I had to reupload)
 

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