Honeymarsh Academy (planar D&D)(closed..!)

After yeserday's burst of postsing, it's been very quiet today. Hope we haven't fizzled out!
Can I sugest that we all chime in and divide the loot in this thread?
Then we can handle any shopping trips here as well - get them done "off camera" and get right back into chapter two!

I know there are a few items that seem perfect for certain PC's (scrolls) etc. But what's everyone's opinion on splitting the take?
If there are plenty of shops available (and I'm assuming there are) we might be just as well off to reduce everything to a gp total, and just split it equally?
I'm not dead-set on that idea, so if anyone else has a better plan, I'm more than open to it! :D

I'm really enjoying this game so far! Which is odd, because I swore off anline RP years ago, and am just now trying it again.
 

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Tinner said:
I know there are a few items that seem perfect for certain PC's (scrolls) etc. But what's everyone's opinion on splitting the take?
If there are plenty of shops available (and I'm assuming there are) we might be just as well off to reduce everything to a gp total, and just split it equally?
I'm not dead-set on that idea, so if anyone else has a better plan, I'm more than open to it! :D

Emphasis mine. The only problem with that, is that we lose 1/2 of the treasure value by selling it as Peter stated that we could sell things for 50% of market value. If we do this constantly, then we'll soon be way under the expected wealth level (which, if you ask me, really isn't an issue).
 

Yeah, I know we'll lose out on some cash, but are we really losing?

200 gp (troll bounty)
1 divine scroll of (detect snares and pits, remove paralysis, contagion) (troll) 274
1 arcane scroll of charm person. (troll) 12 gp

60 pp (redcap)
the redcap's scythe (?)

Our primary divine caster CAN'T take the scroll (Vow of Poverty), and the spells aren't anything I'm all that worried about. (Other than remove paralysis, which odds are Kytheria can cast, right?) Sure there's always UMD, but there's always a chance of failure, which means the party essentially gets NO treasure instead of 50% treasure.
The charm person scroll might be what we need to get full value for the other loot. :D

We also should think about completely looting the potion shop IMO.
Alchemical lab equipment is worth some gp, and we really haven't searched all those bottles, etc.

That's my d02, YMMV.
Other opinions/options?
 

The price given for the divine scroll was already at half value. So you'd get a full 274 for it.

So far the haul has been...

200 gp
274 (if you sell the scroll)
12 (scroll of charm)
600 gp (60 pp)

The scythe is actually only worth about 9 gp (which is half of 18gp)

The alchemists lab - if carefully packed up-- there's a lot of glassware-- is worth 250 gp. (That is half of 500gp for an alchemists lab).

There aren't any good potions left behind.

Altogether...1345 gold. And you can divide it however you like it or pool it.

Honeymarsh is a small town on an island, but because of the school and the planar nature of this area, you can buy or sell anything that lists up to 5000 gold pieces without any special approval. If you want something like a +1 sword, or a ring of counterspells (retails at 4000 gp) or something, just make sure you have the funds and the downtime (say between chapters like we are now). Buy it and mark it on your character sheet.

Which brings me to... Rogues Gallery!

We need a Rogues Gallery. Everytime you guys do something I go back to your charsheet and I have to winnow through this post to get to the right guy. So I am starting a Rogues Gallery. I request everyone to post an updated character sheet there please!

(link to Rogues Gallery coming up!)
 

Just because she can't own the scroll doesn't mean she can't carry the scroll if it's considered group property. She is the only one who can cast it (Has anyone asked the Paladin? Bartlin casts divine spells.) so she carries it but it's the partys loot. Party funds are the best way to work the loot we get. it's banked and kept totaled with each of us getting a split at the end of the chapter with magic items we find being worth thier cost as your share of the total pot. But there are just some items like divine scrolls and such that should remain party equipment as the entire party benefits from it being with us even if not used.
 

Peter, One question I have is Bart's mount. There are no other attacks for a giant bee than it's sting and it's a one hit and the bee dies. Can we overlook that for the Queen's mounts? That will keep the mount useful in battle without bart having to get a new one after every encounter.
 

Point taken Tinner. I was just referring to future loot as I extrapolated that from your post. Sorry. :)

Argent, yeah. I know you can use scrolls, but I didn't want to push you into that role by suggesting it. :) You're running your character, not me. ;)

I'm fine with selling the loot and divvying it up. Anyone else have opinions?
 

Argent Silvermage said:
Peter, One question I have is Bart's mount. There are no other attacks for a giant bee than it's sting and it's a one hit and the bee dies. Can we overlook that for the Queen's mounts? That will keep the mount useful in battle without bart having to get a new one after every encounter.

Yes! The Queen's Mount variety of bee can sting continuously! Good idea. Thanks for pointing that out. I also totally forgot that the Paladin can cast the cleric spells. (Although they're a bit of a stretch, some of them- in levels. He could do it.
 


Doh!
I had forgotten about the bee-paladin!
We always use the CW variant Paladin in our home games, so I forgot you could cast spells!

So, how's this for a revised plan?
We keep the scrolls, which go to the appropriate caster.
We pawn the rest of the loot, and split the gp.
That comes out to 1071 split 7 ways oddly enough comes out to exactly 153 gp each.

Sound lke a plan?
 

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