LightPhoenix
First Post
Well, just because the game can be paused doesn't make it turn-based, though I see your point.Iron_Chef said:It's not really a real time game IMO if you can pause it and make it more turn based, which I frequently do, as poking through radial menus with lots of options is not conducive to real time fighting unless you don't cast spells.
Yeah, the original campaign really did stink, I'll be the first to admit.I did like NWN, up to a point, though I disliked it not being a proper interpretation of the core rules and disliked the character development of Aribeth, which contributed heavily to a rather lame ending (like those uber-lizard men coming out of left field as the main villains).
To be fair, there are definitely parts of the game I would like a better adherence to PnP rules too.I'd forgotten just how different NWN was from the PnP rules over the past year and especially after playing through ToEE with its much more exacting PnP rules (not that that game isn't without its faults).
If it's the puzzle I'm thinking of, you're trying to open a door, right? I never encountered any skeleton bombs though. I know there was a faerie in a room making them, you could try taking her out before attempting the puzzle, I don't know if that would help. Turn the statues so that they're facing the door and the beam comes out, then push the lever - this prevents them from being reset. Once all three are facing the door (the middle one forward, the two side ones diagonally towards it) and locked the door should open.Anybody have the solution to the Undermountain triple gargoyle statue/skeleton bomb room? Every time I try moving the statues, they move back and drop a skeleton bomb on me. Pushing levers puts force fields around the statues. I have no idea what to do. Also, I can't find all the colored chains to open the magically sealed door on the 2nd level.
The chains are scattered around, and my memory is kind of shady on this. I know one is on the goblin right when you enter the level. One is with the traders (where Linu is). One is in the northern area, though I forget what's there. And I'm totally blanking on the fourth, I think it's with some drow in their encampment.