GMMichael
Guide of Modos
I'm looking at starting a D&D d20 game, and I'm going to need some house rules for it. If you don't already know, it's because d20 OGL has some persistent problems that have been addressed in different ways, usually not to everyone's satisfaction.
Here are some things I'm anticipating house-ruling:
- Grappling/combat maneuvers (these are STR or DEX checks, as appropriate, plus attack bonus, and generic difficulty penalties if needed)
- Supplement bloat (supplemental rules are admitted on a case-by-case, DM approved, basis)
- Statistics bloat (PCs can opt to either keep characters simple, or face initiative loss while sifting through character sheets)
Anything else I should be looking for? What would you house-rule?
Here are some things I'm anticipating house-ruling:
- Grappling/combat maneuvers (these are STR or DEX checks, as appropriate, plus attack bonus, and generic difficulty penalties if needed)
- Supplement bloat (supplemental rules are admitted on a case-by-case, DM approved, basis)
- Statistics bloat (PCs can opt to either keep characters simple, or face initiative loss while sifting through character sheets)
Anything else I should be looking for? What would you house-rule?