Black Omega
First Post
I'm looking for ideas on house rules on death for my game. I'm running a Rokugan game that mixes in elements of Forgotten Realms. This has created a minor problem. FR characters are raised from the dead all the time. The DnD system seems based on the idea that past a certain level characters will get killed and brought back. In Rokugan, characters are not brought back from the dead, nor would they be willing even if someone tried.
So i'm looking for a way to make it a little tougher for characters to die, so the situation is a little more even between the two sides. What house rules have other people used regarding death?
So i'm looking for a way to make it a little tougher for characters to die, so the situation is a little more even between the two sides. What house rules have other people used regarding death?