How About This: Adventure Path Boxed Set

Atavar

First Post
Hey folks,

I was thinking, wouldn't it be cool to have WotC's eight Adventure Path modules all updated to 3.5 and put into one volume, maybe even a hard cover or a boxed set? If a boxed set, it could have separate maps and even terrain grids for the major battle areas, and miniatures of the major characters. Since the Path is meant to take characters from levels 1-20, such a product, if well done, could be great for an entire campaign.

I know that it's kind of pie-in-the-sky, but I thought I'd see if anyone else out there would be interested in such a product.

So, what do y'all think?

Thanks,

Atavar
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"It's nucular, honey--noo-cue-ler." - Homer J. Simpson
 

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Never been a big fan of expensive adventures (and such a box set would surely be expensive), but it could be usefull. THe major problem is that it is only useable for a single purpose, so unless you really want a campaign-in-a-box, you won't buy it. Might be nice, but not good for buisness.
 

Yeah... I'd buy it.

It would be nice if they could also tie Deep Horizons into the actuall story somehow as well - it seems to be the black sheep of the family with nothing to do with any of the other adventures.

Actually... I'd be happy if they completely rewrote Deep Horizons so it didn't have any bat people in it as wll - but hey, maybe that's just me. :p
 

I think the mega-adventure idea springs up around here once in a while, and a bunch are for it, and others aren't, and more still shrug and don't really care. I myself am for it, as long as there are ways to get into or out of the main 'plot' without forcing the PCs to be somewhere/do something. Some of the old OD&D adventures with 64+ pages were like that, with plenty of side-adventures you could skip or come back to, or just rearrange if there was some plot involved. Either way, I think I would much prefer an entire mega-module with a continuous theme of adventure instead of jaggedly stitching together your campaign from one adventure to the next if you are using store-bought adventures.
 

Sorry the only box sets I'll buy are from Necromancer Games. I've been screwed a lot on FR and other WotC box sets that I'm all done with that scene.
 


I don't think it would work.

People who are interested in the Adventure Path modules would already have most of them.
Boxed sets, especially with lots of stuff, cost a huge amount to produce. I doubt it would be profitable enough.

Geoff.
 

I think a problem with this idea is that the original Adventure Path had very little to tie it together. The storyline about Ashardalon began in part 5, was mentioned again in part 7, and concluded in part 8. Parts 1-4 & 6 just sort of happened to be there. The fact that the entire region in which these events occur is never specified doesn't help either (though its understandable, given the whole "useable in any world" WotC is so very careful to cling to).

Personally, if there was going to be an Adventure Path that got turned into a single printed book, I'd want it to be the Dungeon Adventure Path. That one has a very well-done storyline, a cast of recurring NPCs, it occurs in the same region (the same town and surrounding area, in fact), and has lots of extra goodies to make that campaign truly come alive (campaign seeds anyone?) to say nothing of the free web enhancements! Now that's what an Adventure Path should be, and that's the kind I'd buy as a single book.
 

I'd buy it a heartbeat. I wish there were more boxed sets being sold. I would also buy Dungeon Magazine's Shackled City as a boxed set if such a product were ever to be released. I love the maps and extra goodies that come in boxed sets and would be happy to pay more for the extra support for my game.
 

I'd rather see the Dungeon adventures as a single volume; the original Adventure Path needs a lot more filler to work as a unified campaign.

But since I'm a sucker for adventures -- sure, why not?
 

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