Hmm. Without looking at historical precedents, I guess the question becomes "What factors could be included in a Dark Ages style area that would allow for large cities if so desired?" The number one thing that jumps out to me is some sort of magical or fantastical feature that allows for agriculture or food supply to prosper but only in a tightly constrained geographic area. Make it so people have to group up in order to eat.Possibly, but my fantasy campaigns aren't set in Europe.
Green Bay, WI is a planar metropolis, known far beyond the Prime Material Plane, for both its cheese and its football.
- Planar metropolis: 100,000+ people.
What's a Cheesehead's preferred character class?Green Bay, WI is a planar metropolis, known far beyond the Prime Material Plane, for both its cheese and its football.
Working classWhat's a Cheesehead's preferred character class?
True, but not all of those places* had major population centres either - that we know of.I'm going to repeat above because I think it's important. The Dark Ages weren't dark in modern China, India, Iraq, Iran, Turkmenistan, Egypt, North America, Central America, Africa
Hmm. Without looking at historical precedents, I guess the question becomes "What factors could be included in a Dark Ages style area that would allow for large cities if so desired?" The number one thing that jumps out to me is some sort of magical or fantastical feature that allows for agriculture or food supply to prosper but only in a tightly constrained geographic area. Make it so people have to group up in order to eat.
Cahokia was larger than London in the early middle ages.True, but not all of those places* had major population centres either - that we know of.
* - North America in particular.
I'm sure you don't; the question is for those who want a Dark Ages feel but would also like large cities.The question becomes, 'Why would I want to change my setting'.
I like it the way it is, and one aspect that is deliberately built-in is low-power, no silly mass magic effects.