I'm currently running a small group (2 players) through a modified version of "Pool of Radience: Attack on Myth Drannor" -- I've changed the plot around, but am using the "Polyandrum" (elven graveyard) region pretty much as-is. My PCs are (1.) A dwarven rogue/fighter lvl 1/2 and (2.) An elven priest lvl 3.
Thing is, they're just ripping through my encounters. Last game session, they were up against the following encounters:
1.) 3x 4th-level warrior skeletons
2.) 36 tiny elven statue constructs (1/3 HD)
3.) 25 normal skeletons
4.) An ambush vs. 1 3rd-lvl fey'ri ranger, 1 3rd-level fey'ri sorcerer, and a 3rd-lvl elven rogue.
I can't understand why my encounters aren't challenging them. I'm using strategy for my NPC/creatures as much as possible. Obviously, with only 2 PCs I don't want to throw super high CR encounters against them, but at this point, it's all I can think of. Either that, or something that will play off their weaknesses.
You guys have any ideas? I'm considering revamping the rest of the adventure and swapping in tougher creatures.
Thing is, they're just ripping through my encounters. Last game session, they were up against the following encounters:
1.) 3x 4th-level warrior skeletons
2.) 36 tiny elven statue constructs (1/3 HD)
3.) 25 normal skeletons
4.) An ambush vs. 1 3rd-lvl fey'ri ranger, 1 3rd-level fey'ri sorcerer, and a 3rd-lvl elven rogue.
I can't understand why my encounters aren't challenging them. I'm using strategy for my NPC/creatures as much as possible. Obviously, with only 2 PCs I don't want to throw super high CR encounters against them, but at this point, it's all I can think of. Either that, or something that will play off their weaknesses.
You guys have any ideas? I'm considering revamping the rest of the adventure and swapping in tougher creatures.