Angel Tarragon
Dawn Dragon
I keep track of 1st to 4th level. Then I just take a percentage (less than 1% at higher levels) out of the treasure I hand out to reflect their life styles.
Sounds exactly like what I do. By high level, pocket change is measured in hundreds anyway; why sweat the picky details. But at 1st-level, when a rusty shortsword is a significant find, then yes - every copper counts.Gilladian said:I always start out the game having them track each copper, but as the game goes by and they become more wealthy, it goes by the wayside. If they want to spend a significant amount, for example by buying a banquet, then they always have to mark it off. But otherwise, I'll say something like "if you decide to stay at the Copper Cup Inn, you'll spend about 3 silvers a day for food, stabling, etc... but if you decide to go to the Gold Dragon, it'll cost you 10 silvers a day, and you can easily spend another 5 or more for extras."
It's up to them to keep track of it - if they "cheat" and don't mark it off, it won't really affect the game in the long run. At higher levels they almost always establish some kind of residence and blow through their cash furbishing it up and maintaining it.
Chupacabra said:Do you require your PC's to account for every last meal and mug of ale? Do you simply charge them a weekly or monthly "upkeep" fee? Or do you just let it ride?