Oni
First Post
I'm curious how complex ENworlders want their D&D to be. I am using 3e as a baseline since I'm assuming it is the version of D&D that the most ENworlders have had at least some experience with.
When I say complexity I mean how finely detailed is the rules set mechanically speaking. How many options are defined. Crunch vs Fluff (I.E. I'm a ninja because of rules support vs I'm a ninja because that's how I've chosen to describe myself even though I'm more or less mechanically the same as Bob's thief over there).
So, were you able to define just how complex the next iteration of the game was to meet your own personal taste, what would you choose?
When I say complexity I mean how finely detailed is the rules set mechanically speaking. How many options are defined. Crunch vs Fluff (I.E. I'm a ninja because of rules support vs I'm a ninja because that's how I've chosen to describe myself even though I'm more or less mechanically the same as Bob's thief over there).
So, were you able to define just how complex the next iteration of the game was to meet your own personal taste, what would you choose?